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bruh
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src/video_core/renderer_vulkan/vk_pipeline_cache.cpp

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@@ -64,14 +64,14 @@ const ComputePipeline* PipelineCache::GetComputePipeline() {
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}
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// 0x3f84ec55ULL - Amplitude V_MOVRELD_B32
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// 0x28080e22ULL -
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// 0xc7f34c4fULL - Amplitude V_CMPX_LE_I32
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// 0x28080e22ULL -
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// 0x13a1d5fcULL -
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// 0xce54e4ddULL - Rock Band 4 V_MOVRELS_B32 - DO NOT USE, makes notes invisible
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bool ShouldSkipShader(u64 shader_hash, const char* shader_type) {
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static constexpr std::array<u64, 5> skip_hashes = {0xc7f34c4fULL, 0x28080e22ULL, 0xc7f34c4fULL,
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0x3f84ec55ULL, 0x13a1d5fcULL};
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static constexpr std::array<u64, 5> skip_hashes = {0x3f84ec55ULL, 0xc7f34c4fULL, 0x28080e22ULL
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0x13a1d5fcULL};
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if (std::ranges::contains(skip_hashes, shader_hash)) {
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LOG_WARNING(Render_Vulkan, "Skipped {} shader hash {:#x}.", shader_type, shader_hash);
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return true;

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