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First notes #2

@Diet-Cola

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@Diet-Cola
  • Dispenser fires when powered by redstone even when not on group
  • Stepping on pressure pad while in CTR mode when not holding reinforcement produces a fair bit of spam of "You have nothing in your hand to reinforce with"
  • Non Oak Trapdoors are still openable and closable even when not on reinforcement group, similar bug to when the different wood type doors were introduced a few updates ago.
  • Particles appear broken for CTR, CTF & Destruction
  • Redstone can prevent hoppers transferring items when not on a mutual group/unreinforced
  • Can activate redstone lamps with redstone not on a mutual group/unreinforced
  • Can connect unreinforced redstone to non mutual group reinforced/unreinforced redstone
  • Levers not activating oak trapdoors even with them both being on mutual groups
  • Levers, pressure pads, buttons can still be activated by players not on the group
  • Issue on Devoted Citadel github still persists
  • Breaking reinforced redstone results in green text saying you can bypass this reinforcement by turning on /ctb despite not being on group
  • Can activate pistons despite not being on group

A lot of good stuff, waterlogging doesn't seem to break as much as I was expecting and a bunch of the new QoL things added are amazing. Most of the bugs encountered are probs what you know about already with some specific edge cases such as the hoppers and redstone lamps that are probably possible in Citadel 3.

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