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add Bleeding-edge developer APKs section at top of README (Igalia#667)
* add `Bleeding-edge developer APKs` section at top of README * add one more step for clicking the `Master update` link
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README.md

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@@ -6,9 +6,15 @@ You can find us on Twitter [@MozillaReality](https://twitter.com/mozillareality)
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[![Task Status](https://github.taskcluster.net/v1/repository/MozillaReality/FirefoxReality/master/badge.svg)](https://github.taskcluster.net/v1/repository/MozillaReality/FirefoxReality/master/latest) [Build results](https://github.taskcluster.net/v1/repository/MozillaReality/FirefoxReality/master/latest)
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## Bleeding-edge developer APKs
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1. Load [this TaskCluster URL](https://github.taskcluster.net/v1/repository/MozillaReality/FirefoxReality/master/latest).
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2. Click the `Firefox Reality for Android - Build - Master update →` link.
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3. Click the `Run Artifacts` tab, and click to download the APK for your platform of choice.
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## Setup instructions
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*Make sure you are using Android NDK r17b*
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*Make sure you are using Android NDK r17b.*
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*Clone FirefoxReality.*
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If you run the APK on an Android device outside of Daydream or Gear VR, it will run in flat mode. To run in VR, put the device into a headset, and run the app from the VR launcher.
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*If you want to build FirefoxReality for WaveVR SDK*
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*If you want to build FirefoxReality for WaveVR SDK:*
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Download the [VIVE Wave SDK](https://developer.vive.com/resources/knowledgebase/wave-sdk/) from the [VIVE Developer Resources](https://vivedeveloper.com/), and unzip it. Then, from the top-level project directory, run:
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## Experimental Servo support
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To compile with Servo support, create a file called `user.properties` in the top-level project directory and add `enableServo=1`. Then to enable Servo in Firefox Reality, go the Developer Options panel in the Settings, and toggle the Servo option. Then a new button will be added to the navigation bar. Clicking that button will reload the current page with Servo.
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