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OpenGLSL.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.31105.61
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "OpenGL00", "OpenGL00\OpenGL00.vcxproj", "{B5FB8063-4C0F-4895-B479-93FDDF271E3E}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B5FB8063-4C0F-4895-B479-93FDDF271E3E}.Debug|x64.ActiveCfg = Debug|x64
{B5FB8063-4C0F-4895-B479-93FDDF271E3E}.Debug|x64.Build.0 = Debug|x64
{B5FB8063-4C0F-4895-B479-93FDDF271E3E}.Debug|x86.ActiveCfg = Debug|Win32
{B5FB8063-4C0F-4895-B479-93FDDF271E3E}.Debug|x86.Build.0 = Debug|Win32
{B5FB8063-4C0F-4895-B479-93FDDF271E3E}.Release|x64.ActiveCfg = Release|x64
{B5FB8063-4C0F-4895-B479-93FDDF271E3E}.Release|x64.Build.0 = Release|x64
{B5FB8063-4C0F-4895-B479-93FDDF271E3E}.Release|x86.ActiveCfg = Release|Win32
{B5FB8063-4C0F-4895-B479-93FDDF271E3E}.Release|x86.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {D499C14C-DB6C-43FE-9BBE-69B9694BD80D}
EndGlobalSection
EndGlobal