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[Feat] (MG_Backend/DirectGLES): hook up glDrawBuffers #280

[Feat] (MG_Backend/DirectGLES): hook up glDrawBuffers

[Feat] (MG_Backend/DirectGLES): hook up glDrawBuffers #280

Workflow file for this run

name: Benchmark
on:
push:
branches:
- dev
- Feat/Backend-Direct-GLES
jobs:
benchmark:
runs-on: ubuntu-latest
env:
# BENCH_ROOT: ${{github.workspace}}/MobileGL/MG_Benchmark
BENCH_ROOT: ${{github.workspace}}
steps:
- name: Set Swap Space
uses: pierotofy/set-swap-space@master
with:
swap-size-gb: 32
- name: Checkout repo
uses: actions/checkout@v4
with:
submodules: true
- name: Get CMake
uses: lukka/get-cmake@latest
- name: Update glslang external sources
working-directory: ${{env.BENCH_ROOT}}/3rdparty/glslang
run: python update_glslang_sources.py
- name: Configure CMake
working-directory: ${{env.BENCH_ROOT}}
run: cmake -S . -B build-bench -DCMAKE_BUILD_TYPE=Release -DBENCHMARK_DOWNLOAD_DEPENDENCIES=ON -DBENCHMARK_ENABLE_TESTING=OFF -DBUILD_TEST=OFF -DBUILD_BENCHMARK=ON -DCMAKE_POLICY_VERSION_MINIMUM=3.5
- name: Build
working-directory: ${{env.BENCH_ROOT}}/build-bench
run: cmake --build . --parallel 4
- name: Benchmark
working-directory: ${{env.BENCH_ROOT}}/build-bench/MobileGL/MG_Benchmark
run: ctest -V -C Release