|
| 1 | +## [unreleased] |
| 2 | + |
| 3 | +### Bug Fixes |
| 4 | + |
| 5 | +- *(ecs)* Change jest workflow |
| 6 | +- *(ecs)* Constructor are now binded |
| 7 | +- *(ecs/sparse array)* No discard on const methods |
| 8 | +- *(ecs/sparseArray)* Fix missing erase definition |
| 9 | +- *(ecs)* Fix jest workflow and tests compile |
| 10 | +- *(ecs)* Add type name verification for vars |
| 11 | +- *(ecs)* Change type handling on lib ecs |
| 12 | +- *(ecs)* Fix tests |
| 13 | +- *(common)* Init lib order |
| 14 | +- *(common)* Change is running |
| 15 | +- *(graphics)* Fix display |
| 16 | +- *(graphics)* Fix tests |
| 17 | +- *(graphics)* Game loop |
| 18 | +- *(game)* Delete bun.lock |
| 19 | +- *(pong)* Delete custom framerate |
| 20 | +- *(ecs)* Rename createEntity to spawnEnity |
| 21 | +- *(exceptions)* Bad naming |
| 22 | +- Change exception handling |
| 23 | +- *(common)* Update exception imports and adjust formatting in abstract class |
| 24 | +- *(graphics-2d, ecs)* Update type handling in vertex buffer and library init test |
| 25 | +- *(music)* Versions issue |
| 26 | + |
| 27 | +### Features |
| 28 | + |
| 29 | +- Initial commit |
| 30 | +- *(ecs/compilation)* Add basic makefile |
| 31 | +- Add wasm compilation to package.json |
| 32 | +- *(ecs/compilation)* Add wasm object creation |
| 33 | +- *(ecs/wasm)* Emsdk installation script in Readme.md |
| 34 | +- *(ecs/wasm)* Add basic test templated class |
| 35 | +- *(ecs/wasm)* Emsdk installation script in Readme.md |
| 36 | +- *(ecs)* Setup basic sparse array boiler plate code. |
| 37 | +- *(ecs)* Add type generation in makefile |
| 38 | +- *(ecs/sparseArray)* Add more functions to the sparse array |
| 39 | +- *(ecs/sparseArray)* Add more functions to the sparse array |
| 40 | +- Custom header |
| 41 | +- Add core and common |
| 42 | +- Add asset manager default in core |
| 43 | +- *(ecs/registry)* Base regitry and simple tests: |
| 44 | +- *(ecs/registry)* Systems handling and testing |
| 45 | +- *(asset-manager)* Add base library |
| 46 | +- *(asset-manager)* Add asset manager |
| 47 | +- *(asset-manager)* Add tests |
| 48 | +- *(ecs)* Modify ts rule to get types |
| 49 | +- *(graphics-2d)* Add base library |
| 50 | +- *(asset-manager)* Add wgsl handling |
| 51 | +- *(asset-manager)* Add file return |
| 52 | +- *(common)* Add templates to each get library functions |
| 53 | +- *(graphics)* Add base component and circle component |
| 54 | +- *(ecs/zipper)* Add indexed zipper and zipper with tests |
| 55 | +- *(ecs)* Setup wasm to be loaded from path specified in ecs library |
| 56 | +- *(ecs)* Add more methods to be exported by ecs library |
| 57 | +- *(ecs/tsbindings)* Add the zipper functions to the library |
| 58 | +- *(game)* Add template |
| 59 | +- *(game)* Add graphics factory |
| 60 | +- *(game)* Add width and height |
| 61 | +- *(game)* Create pong example game |
| 62 | +- *(template)* Add scripts to template |
| 63 | +- *(example/pong)* Base velocity system clocked with a framerate limiter |
| 64 | +- *(ecs)* Add type for components |
| 65 | +- *(systems)* Add ts type for systems |
| 66 | +- *(ecs)* Type getEntityComponent family of functions |
| 67 | +- *(ecs/zipper)* Merge zipper in types |
| 68 | +- *(graphics)* Add rectangle |
| 69 | +- *(input)* Add input library |
| 70 | +- *(core)* Add tickrate and fix runner |
| 71 | +- *(game)* Create pong bounce system |
| 72 | +- *(game)* Create pong players with background |
| 73 | +- *(game)* Add inputs in pong |
| 74 | +- *(graphics)* Add dynamic size handle of canvas |
| 75 | +- *(common)* Add dependencies handler |
| 76 | +- Add dependencies to current libs |
| 77 | +- Add dependencies handling |
| 78 | +- *(core)* Add default libraries to constructor |
| 79 | +- *(sound)* Init basic sound library |
| 80 | +- *(sound)* Add sound playing |
| 81 | +- *(sound)* Add basic sound playing to example |
| 82 | +- *(app)* Add the ability to mute and unmute sounds |
| 83 | +- *(core)* Enhance type safety and execution context handling |
| 84 | +- *(config)* Add initial configuration for libraries |
| 85 | +- *(common, core, config)* Introduce configuration registry and validation system |
| 86 | +- *(core)* Add `class-transformer` and `class-validator` dependencies for validation utilities |
| 87 | +- *(music)* Init basic music library |
| 88 | +- *(music)* Finish music library and add an interface for mutable libraries |
| 89 | +- *(ci)* Add build step to GitHub Actions tests workflow |
| 90 | +- *(example)* Update `pong` game mechanics and graphics integration |
| 91 | +- *(systems)* Start adding context to systems |
| 92 | +- *(ecs)* Add ecs context to the systems |
| 93 | + |
| 94 | +### Miscellaneous Tasks |
| 95 | + |
| 96 | +- Fix idea |
| 97 | +- *(ecs)* Change idea name |
| 98 | +- Add idea to common and core |
| 99 | +- Add current state of graphics library |
| 100 | +- Remove bun lock that was breaking unit tests |
| 101 | +- *(husky)* Update pre-push and commit-msg scripts for pnpm compatibility |
| 102 | +- *(config)* Update nx and gitignore configurations, adjust prettierignore rules |
| 103 | +- *(example)* Update `pong` example to use workspace dependencies and refine configurations |
| 104 | +- *(husky)* Simplify pre-push script by adjusting pnpm command |
| 105 | +- Migrate to shared ESLint and Prettier configurations, remove package-specific configs |
| 106 | +- Remove `pnpm-lock.yaml` to decouple dependency locking from the workspace configuration |
| 107 | +- Migrate packages to shared ESLint and Prettier configs |
| 108 | +- Remove unnecessary `@types/node` and `typescript` dependencies from `packages/input` |
| 109 | +- Update Jest configs and refine tsconfig paths across packages |
| 110 | +- *(example/pong)* Update dependencies, and migrate to shared ESLint & Prettier configs |
| 111 | +- *(example/template)* Update dependency locking to workspace resolution |
| 112 | +- Prepare first release |
| 113 | + |
| 114 | +### Refactor |
| 115 | + |
| 116 | +- *(graphics-2d)* Remove custom rendering core and replace with `Konva` |
| 117 | + |
| 118 | +### Testing |
| 119 | + |
| 120 | +- *(ecs/sparseArray)* Add unit tests for sparse array |
| 121 | +- *(libs)* Include ConfigRegistry in library initialization test |
| 122 | + |
| 123 | +### Build |
| 124 | + |
| 125 | +- *(ecs)* Add standalone build and html and js build |
| 126 | +- Update dependencies |
| 127 | +- Upgrade dependencies and engines to latest versions |
| 128 | + |
| 129 | +### Ci |
| 130 | + |
| 131 | +- Setup tests ci |
| 132 | +- Add linting to ci |
| 133 | +- Branch name was on master isntead of main |
| 134 | +- *(release)* Create a release workflow |
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