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Client predictions and movement interpolation #3

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Neptilo opened this issue Dec 27, 2014 · 0 comments
Open

Client predictions and movement interpolation #3

Neptilo opened this issue Dec 27, 2014 · 0 comments
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enhancement New feature or request minor

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@Neptilo
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Neptilo commented Dec 27, 2014

Original report by Victor Ripplinger (Bitbucket: Neptilo, GitHub: Neptilo).


Read materials about these topics. Then implement them in the game.

To reveal their effects, set the server physical loop rate very low, so when going forward while turning, the approximation errors will be bigger and the effects of interpolation more apparent.

@Neptilo Neptilo added minor enhancement New feature or request labels Dec 22, 2019
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