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Seeing a lot of "sequence warning: couldn't find sequence part. clampedTime probably out of bound. 200 200" when reusing sequence #13

@YangMann

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@YangMann

Hi there!

I'm trying to optimize my code by pooling objects. I also only call sequence.new() when initializing the objects. Then I call sequence:clear() whenever I need to change the configurations of the sequences.

However, I noticed a lot of warning messages:

sequence warning: couldn't find sequence part. clampedTime probably out of bound.	200	200
sequence warning: couldn't find sequence part. clampedTime probably out of bound.	200	200
sequence warning: couldn't find sequence part. clampedTime probably out of bound.	200	200
sequence warning: couldn't find sequence part. clampedTime probably out of bound.	200	200
...

The game runs fine, but I'm not sure if this warning message is something I can ignore. Any pointers on this? Thanks!

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