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Merge branch 'master' of github.com:NickHardeman/ofxFBX
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NickHardeman committed Dec 5, 2018
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Expand Up @@ -12,6 +12,7 @@ Features include:
* Multiple Animations with individual control
* External Bone Control with Animations
* Linear Bone Animation Blending between two animations
* Define animations
* Textures
* Cameras
* Materials
Expand All @@ -28,6 +29,11 @@ The example projects include a ofApp.cpp and main.cpp. The project generator wil

![libiconv](ReadMeImages/libiconv.png)

If you have a fbx with a single animation that needs to be broken up into separate animations, you can try the following:
`mScene.load( "Alligator.FBX", tsettings );`
`mScene.clearAnimations();`
`mScene.addAnimation("SwimBite", 81, 100 );`
`mScene.addAnimation("Swim", 61, 80 );`

### Blender workflow.
Using Blender 2.63, the FBX exporter is not fully featured and there are known bugs that may be fixed in the future.
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