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Add shadow and activation sequences to the weather controller.
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2 files changed

+40
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mods/ra2/rules/allied-structures.yaml

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@@ -978,6 +978,9 @@ gaweat:
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Description: Play God with deadly weather!
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IsometricSelectable:
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Height: 75
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WithIdleOverlay:
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Sequence: idle-top
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RequiresCondition: !build-incomplete
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Valued:
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Cost: 5000
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Tooltip:
@@ -1020,6 +1023,8 @@ gaweat:
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PauseOnCondition: lowpower
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Cursor: weatherstorm
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PaletteEffectType: LightningStorm
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SupportPowerChargeBar:
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WithSupportPowerChargedOverlay:
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SpawnSurvivors:
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DeathTypes: ExplosionDeath, BulletDeath
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Actors: e1, e1, e1, e1, e1

mods/ra2/sequences/allied-structures.yaml

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@@ -413,8 +413,43 @@ gaweat:
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Defaults:
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Offset: 0, -45, 45
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idle: ggweth
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ShadowStart: 3
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damaged-idle: ggweth
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Start: 1
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ShadowStart: 4
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idle-top: ggweth_e
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damaged-idle-top: ggweth_e
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Start: 1
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charged: ggweth_f
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Length: 12
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ShadowStart: 24
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Tick: 150
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damaged-charged: ggweth_f
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Start: 12
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Length: 12
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ShadowStart: 36
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Tick: 150
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loop: ggweth_g
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Length: 12
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ShadowStart: 24
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Tick: 150
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damaged-loop: ggweth_g
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Start: 12
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Length: 12
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ShadowStart: 36
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Tick: 150
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end: ggweth_h
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Length: 12
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ShadowStart: 24
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Tick: 150
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damaged-end: ggweth_h
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Start: 12
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Length: 12
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ShadowStart: 36
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Tick: 150
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make: guwethmk
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Length: 25
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ShadowStart: 25
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icon: wethicon
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gacsph:

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