Is there an existing issue for this?
Description
Shaders supporting Advanced Coloured Lighting enable the few not fire-coloured lights in Minecraft to glow in a colour matching their texture. Since RGB Blocks has a lot of those non-fire colours, support for ACL for RGB Blocks would be beautiful! They currently seem to not be supported, seen in the pictures.
(Photon, in comparison to a soul lantern)

(Complimentary Reimagined)

Ideas on how to implement it
It's probably only a matter of changing something or adding some kind of tag, in order for Iris/Oculus to recognize the RGB Blocks as a valid light source.
Is there an existing issue for this?
Description
Shaders supporting Advanced Coloured Lighting enable the few not fire-coloured lights in Minecraft to glow in a colour matching their texture. Since RGB Blocks has a lot of those non-fire colours, support for ACL for RGB Blocks would be beautiful! They currently seem to not be supported, seen in the pictures.
(Photon, in comparison to a soul lantern)

(Complimentary Reimagined)

Ideas on how to implement it
It's probably only a matter of changing something or adding some kind of tag, in order for Iris/Oculus to recognize the RGB Blocks as a valid light source.