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Lots #1

@Day-OS

Description

@Day-OS

This is a collection of issues and tasks that need to be solved for making a workable lot system

Useful links https://github.com/space-wizards/RobustToolbox/blob/c06ca39009ce993bed98c216a8affef5f566cb66/Resources/Textures/Interface/tilebuildoverlay.png

https://github.com/Gaby-Station/Space-Sims-14/blob/d79fb62d8d8715db8d23da068c36afd7c16d4bfa/Content.Server/Gateway/Systems/GatewayGeneratorSystem.cs#L98
https://github.com/Gaby-Station/Space-Sims-14/blob/d79fb62d8d8715db8d23da068c36afd7c16d4bfa/Content.Server/Gateway/Systems/GatewayGeneratorSystem.cs#L123

  • Lots Database Model
    • Per user lots
    • Groups
  • Save/Load Lot
    • Tiles
    • Construction Entities
    • Item Entities
    • Storage Entities
    • Decal Support
    • Color Support
  • World Map
    • Grid

Current idea:

Each player character has one or more lots
A player character can load and save another player characters lot if they are part of the same group

A lot is automatically saved when they are unloaded

If a player character gets de-spawned (cryo-something), their lot is removed from the grid

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