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Taxes #2

@Protonull

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@Protonull

Taxes have been kind of a meme with civ since there's no actual currency, nor have there been ways to track it. And while there's Monument Bank, I haven't seen a concerted effort to require any kind of taxation information, like how much someone made via dividends and therefore should be taxed. Etc.

Whereas, on World of Warcraft, this has already been done... kind of. Cataclysm introduced Guild Perks, and with it came Cash Flow, which generated extra money whenever you looted anything and gave it to the guild bank. This has been re-implemented with mod-guildfunds.

However, taxes would be a slight deviation from this where:

  1. It would deduct from the looted money, rather than generate extra money
  2. It would be somewhat configurable by the guild leadership

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