While im on the ground, it can predict the trajectory just fine, but as soon as i jump or fall off a ledge, anything that makes the character be mid-air the trajectory stops working for me, as soon as i hit the ground again it gets back working again
Is there any solution or any specific configuration needed for this to work?
(Unreal Engine 5.4.1)
Thanks.
While im on the ground, it can predict the trajectory just fine, but as soon as i jump or fall off a ledge, anything that makes the character be mid-air the trajectory stops working for me, as soon as i hit the ground again it gets back working again
Is there any solution or any specific configuration needed for this to work?
(Unreal Engine 5.4.1)
Thanks.