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stdafx.h
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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
#ifdef __CUDACC__
#define CUDA_CALLABLE_MEMBER __host__ __device__
#else
#define CUDA_CALLABLE_MEMBER
#endif
#ifdef __CUDACC__
#define CUDA_CLASS thrust::
#else
#define CUDA_CLASS std::
#endif
#ifdef __CUDACC__
#define CUDA_HOST_MEMBER __host__
#else
#define CUDA_HOST_MEMBER
#endif
#ifdef __CUDACC__
#define CUDA_CONSTANT __constant__
#else
#define CUDA_CONSTANT
#endif
#include "targetver.h"
#include <stdio.h>
#include <map>
#include <tchar.h>
#include <math.h>
#include <stdexcept>
#include <random>
#include <algorithm>
#include <map>
#include <unordered_map>
#include <iostream>
#include <iomanip>
#include <fstream>
#include <sstream>
#include <string>
#include <list>
#include <json\json.h>
#include <ctime>
#include <chrono>
#include <memory>
using namespace std;
#include "ppl.h"
#include <mutex>
// reference additional headers your program requires here
#include "Utilities\OrbitalUtilities.cuh"
#include "Utilities\OrbitalAnomalies.cuh"
#include "Utilities\OrbitalElements.cuh"
#include "Utilities\DebrisObject.cuh"
#include "Utilities\DebrisEvent.cuh"
#include "Utilities\DebrisPopulation.h"
#include "Utilities\BaseUtilities.h"