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the scour development is too fast #215

@dml177825934065

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@dml177825934065

Hi,
I am currently using sedFoam for scour research. When running the 3DScour case in the tutorial folder, I noticed that the scour development is too fast—it almost reaches equilibrium within just a few minutes, which does not match the scour rate observed in Roulund's flume experiments.

Is there any way to reduce the scour rate without changing the final equilibrium scour depth?

I look forward to your reply!

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