From 1a14565317ab930a441a7150cb82d9a8d4133535 Mon Sep 17 00:00:00 2001 From: Hardly3D <66234359+Hardly3D@users.noreply.github.com> Date: Sun, 4 Sep 2022 05:23:00 -0300 Subject: [PATCH 1/2] Removes brain trauma gain from becoming abductee (#7311) --- code/modules/antagonists/abductor/abductor.dm | 2 -- 1 file changed, 2 deletions(-) diff --git a/code/modules/antagonists/abductor/abductor.dm b/code/modules/antagonists/abductor/abductor.dm index d9e9958327c..f142a688457 100644 --- a/code/modules/antagonists/abductor/abductor.dm +++ b/code/modules/antagonists/abductor/abductor.dm @@ -195,8 +195,6 @@ /datum/antagonist/abductee/proc/give_objective() var/mob/living/carbon/human/H = owner.current - if(istype(H)) - H.gain_trauma_type(BRAIN_TRAUMA_MILD, TRAUMA_RESILIENCE_LOBOTOMY) var/objtype = (prob(75) ? /datum/objective/abductee/random : pick(subtypesof(/datum/objective/abductee/) - /datum/objective/abductee/random)) var/datum/objective/abductee/O = new objtype() objectives += O From 739baa13e425f22381adb07f462bb89cfa621802 Mon Sep 17 00:00:00 2001 From: SinguloBot <88859067+SinguloBot@users.noreply.github.com> Date: Sun, 4 Sep 2022 10:24:05 +0200 Subject: [PATCH 2/2] Abductees no longer get deep rooted trauma once given objectives