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PR availableIssues which have a yet-to-be merged PR resolving itIssues which have a yet-to-be merged PR resolving itenhancementFeature request, an issue about something that could be improved, or a PR improving something.Feature request, an issue about something that could be improved, or a PR improving something.priority: lowest"Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements)."Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).
Description
Suggestion
Add effects that act as operations, for example:
EffMultiply
-> multiply %~number% by %number%
EffDivide
-> divide %~number% by %number%
EffExponent
-> raise %~number% to [the] (power|exponent) [of] %number%
(or something better)
Why?
We can easily use add
and remove
due to the ChangeMode
s within EffChange
So I believe adding these effects would be much nicer rather than doing set {_int} to {_int} * 2
Other
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- I have read the guidelines above and affirm I am following them with this suggestion.
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PR availableIssues which have a yet-to-be merged PR resolving itIssues which have a yet-to-be merged PR resolving itenhancementFeature request, an issue about something that could be improved, or a PR improving something.Feature request, an issue about something that could be improved, or a PR improving something.priority: lowest"Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements)."Nice to have" updates that are not required (tiny low impact bug fixes or QoL enhancements).
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