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Crash with Maximus mod #47

Description

@TheT113

Crash only occurs with both Aura and Maximus, and crash log lists Aura file as issue.

To reproduce, go into Mod menu, Maximus, Additions, Jokers, hover over any unlocked joker in Maximus. (Also occurs in-game if you hover over a Maximus joker)

[SMODS Aura "GeneralOverrides.lua"]:340: attempt to index local 'x' (a nil value)

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1814a-STEAMODDED
Optional features enabled: post_trigger, cardareas (unscored), retrigger_joker
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
    1: Aura by MathIsFun_, MRTorres, ChromaPIE, Bard, TwoBlueDogs [ID: Aura, Version: 0.604.2a, Uses Lovely]
    2: Maximus by theAstra, Maxiss02, anerdymous [ID: Maximus, Version: 1.3.2, Uses Lovely]
Lovely Mods:

Stack Traceback
===============
(3) Lua local 'eq_col' at file 'GeneralOverrides.lua:340' (from mod with id Aura)
Local variables:
 x = nil
 y = table: 0x3f5d1e98  {1:0.20392156862745, 2:0.41176470588235, 3:0.67058823529412, 4:1}
 (for index) = number: 1
 (for limit) = number: 4
 (for step) = number: 1
 i = number: 1
 (*temporary) = string: "69"
 (*temporary) = string: "ab"
 (*temporary) = string: "attempt to index local 'x' (a nil value)"
(4) Lua upvalue 'mxms_create_badges' at file 'GeneralOverrides.lua:347' (from mod with id Aura)
Local variables:
 obj = nil
 badges = table: 0x3f0d74d0  {1:table: 0x3f8eb800, 2:table: 0x3f88acd8, 3:table: 0x3fb85060, 4:table: 0x3f919490, 5:table: 0x3f5d51a0, mod_set:table: 0x3f5e33a8}
 Aura_credits = nil
 Our_badge = nil
 eq_col = Lua function '?' (defined at line 338 of chunk [SMODS Aura "GeneralOverrides.lua"])
 (for index) = number: 3
 (for limit) = number: 5
 (for step) = number: 1
 i = number: 3
(5) Lua field 'create_mod_badges' at file 'src/credits.lua:52' (from mod with id Maximus)
Local variables:
 obj = nil
 badges = table: 0x3f0d74d0  {1:table: 0x3f8eb800, 2:table: 0x3f88acd8, 3:table: 0x3fb85060, 4:table: 0x3f919490, 5:table: 0x3f5d51a0, mod_set:table: 0x3f5e33a8}
(6) Lua field 'card_h_popup' at file 'functions/UI_definitions.lua:1222'
Local variables:
 card = table: 0x3f5d4710  {click_offset:table: 0x3f5bb400, static_rotation:false, rank:1, parent:table: 0x3f9de560, T:table: 0x3f5ad7e0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
 AUT = table: 0x3f663cc8  {badges:table: 0x3f696678, type:table: 0x3f5d9558, info:table: 0x3f7ec858, main:table: 0x3f623558, card_type:Joker, name:table: 0x3fceb3b0, box_colours:table: 0x3f696728 (more...)}
 debuffed = boolean: false
 card_type_colour = table: 0x3efce300  {1:0, 2:0.6156862745098, 3:1, 4:1}
 card_type_text_colour = nil
 card_type_background = table: 0x3fb81a38  {1:0.19411764705882, 2:0.23294117647059, 3:0.24, 4:1}
 outer_padding = number: 0.05
 card_type = string: "Common"
 disp_type = boolean: true
 is_playing_card = boolean: false
 info_boxes = table: 0x3f661ee8  {}
 badges = table: 0x3f0d74d0  {1:table: 0x3f8eb800, 2:table: 0x3f88acd8, 3:table: 0x3fb85060, 4:table: 0x3f919490, 5:table: 0x3f5d51a0, mod_set:table: 0x3f5e33a8}
 obj = table: 0x3f855cf8  {alerted:true, loc_vars:function: 0x3f856b88, _saved_d_u:true, original_key:normal, mod:table: 0x3eef55b8, registered:true, rarity:1, cost:3, order:141 (more...)}
(7) Lua upvalue 'hov' at file 'card.lua:4736'
Local variables:
 self = table: 0x3f5d4710  {click_offset:table: 0x3f5bb400, static_rotation:false, rank:1, parent:table: 0x3f9de560, T:table: 0x3f5ad7e0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
 (*temporary) = table: 0x3f291ec0  {center:table: 0x3f855cf8, center_key:j_mxms_normal, card:table: 0x3f9af698}
(8) Lua method 'hover' at file 'GeneralOverrides.lua:153' (from mod with id Aura)
Local variables:
 self = table: 0x3f5d4710  {click_offset:table: 0x3f5bb400, static_rotation:false, rank:1, parent:table: 0x3f9de560, T:table: 0x3f5ad7e0, last_aligned:-1, extra_cost:0, highlighted:false (more...)}
(9) Lua method 'update' at file 'engine/controller.lua:397'
Local variables:
 self = table: 0x3f298070  {held_button_times:table: 0x3f2982c8, focus_cursor_stack_level:1, snap_cursor_to:table: 0x3f5e29b0, interrupt:table: 0x3f298318, GAMEPAD:table: 0x3f1778e0 (more...)}
 dt = number: 0.0169248
(10) Lua upvalue 'gameUpdateRef' at file 'game.lua:2797'
Local variables:
 self = table: 0x3efc4988  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:19, F_DISCORD:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
 dt = number: 0
(11) Lua upvalue 'upd' at Steamodded file 'src/ui.lua:456' 
Local variables:
 self = table: 0x3efc4988  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:19, F_DISCORD:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
 dt = number: 0.0169248
(12) Lua method 'update' at file 'Aura.lua:704' (from mod with id Aura)
Local variables:
 self = table: 0x3efc4988  {F_GUIDE:false, F_CRASH_REPORTS:false, F_QUIT_BUTTON:true, F_ENGLISH_ONLY:false, sort_id:19, F_DISCORD:true, STAGE:1, F_MOBILE_UI:false, F_NO_SAVING:false (more...)}
 dt = number: 0.0169248
(13) Lua field 'update' at file 'main.lua:1040'
Local variables:
 dt = number: 0.0169248
(14) Lua function '?' at file 'main.lua:978' (best guess)
(15) global C function 'xpcall'
(16) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
 func = Lua function '?' (defined at line 949 of chunk main.lua)
 inerror = boolean: true
 deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
 earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

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