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Description
➡️ Title
fix/improve-gameplay-fluidity-and-bot-combat-in-citizen-of-arcanis
📘 Description
Resolve multiple gameplay bugs in Citizen Of Arcanis to ensure smoother mechanics and functional combat.
The main objective is to make the game feel more fluid during interactions, specifically improving the duel system where bots currently fail to inflict damage and weapons are not functioning correctly.
✅ Acceptance Criteria
- Improve overall gameplay fluidity by optimizing movement and interaction mechanics.
- Fix bot behavior in duels so that:
- Bots correctly detect and engage targets.
- Bots inflict damage consistently based on current combat logic.
- Ensure weapons are fully functional:
- Attacks trigger correctly when used by both player and bots.
- Damage calculation applies correctly according to weapon stats.
- Test duels to confirm bots and players can exchange damage in real time without delays or freezes.
- No new bugs should be introduced during this fix.
⚠ Technical Notes
- Review the current combat system, focusing on:
- Damage calculation functions (verify that health updates correctly).
- Weapon usage handlers (check triggers, cooldowns, and state updates).
- Bot AI decision-making (ensure attack routines are properly invoked).
- Optimize only within the existing mechanics — no new features are required.
- After fixes, conduct internal test matches to verify combat consistency and performance.
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UnityenhancementNew feature or requestNew feature or requestexternal-contributorsonlydust-waveContribute to awesome OSS repos during OnlyDust's open source weekContribute to awesome OSS repos during OnlyDust's open source weekonlydust-wave2