From 64a9d593bd9dc8ad1143a7dcebddaf501a7042e2 Mon Sep 17 00:00:00 2001 From: Qing Gu Date: Fri, 4 Jul 2025 12:19:32 -0400 Subject: [PATCH] Update motion vector eye count to 4 to accommodate quad view --- .../Runtime/MotionVectors.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Packages/com.unity.render-pipelines.universal/Runtime/MotionVectors.cs b/Packages/com.unity.render-pipelines.universal/Runtime/MotionVectors.cs index 2c799b82745..b2da4edcecd 100644 --- a/Packages/com.unity.render-pipelines.universal/Runtime/MotionVectors.cs +++ b/Packages/com.unity.render-pipelines.universal/Runtime/MotionVectors.cs @@ -7,7 +7,7 @@ internal sealed class MotionVectorsPersistentData { #region Fields - private const int k_EyeCount = 2; + private const int k_EyeCount = 4; readonly Matrix4x4[] m_Projection = new Matrix4x4[k_EyeCount]; readonly Matrix4x4[] m_View = new Matrix4x4[k_EyeCount];