diff --git a/DevProject/Packages/packages-lock.json b/DevProject/Packages/packages-lock.json
index 682353c648..5cadcd6fb7 100644
--- a/DevProject/Packages/packages-lock.json
+++ b/DevProject/Packages/packages-lock.json
@@ -90,7 +90,7 @@
"depth": 0,
"source": "local",
"dependencies": {
- "com.unity.ml-agents": "3.0.0",
+ "com.unity.ml-agents": "4.0.0",
"com.unity.modules.physics": "1.0.0"
}
},
diff --git a/Project/Packages/packages-lock.json b/Project/Packages/packages-lock.json
index 05c7777a63..81d16f38e4 100644
--- a/Project/Packages/packages-lock.json
+++ b/Project/Packages/packages-lock.json
@@ -116,7 +116,7 @@
"depth": 0,
"source": "local",
"dependencies": {
- "com.unity.ml-agents": "3.0.0",
+ "com.unity.ml-agents": "4.0.0",
"com.unity.modules.physics": "1.0.0"
}
},
diff --git a/colab/Colab_UnityEnvironment_1_Run.ipynb b/colab/Colab_UnityEnvironment_1_Run.ipynb
index b221ac8421..1ef34a4272 100644
--- a/colab/Colab_UnityEnvironment_1_Run.ipynb
+++ b/colab/Colab_UnityEnvironment_1_Run.ipynb
@@ -32,7 +32,7 @@
},
"source": [
"# ML-Agents Open a UnityEnvironment\n",
- "
"
+ "
"
]
},
{
diff --git a/colab/Colab_UnityEnvironment_2_Train.ipynb b/colab/Colab_UnityEnvironment_2_Train.ipynb
index ca55f8a58e..f61dc1e767 100644
--- a/colab/Colab_UnityEnvironment_2_Train.ipynb
+++ b/colab/Colab_UnityEnvironment_2_Train.ipynb
@@ -22,7 +22,7 @@
},
"source": [
"# ML-Agents Q-Learning with GridWorld\n",
- "
"
+ "
"
]
},
{
@@ -190,7 +190,7 @@
"id": "pZhVRfdoyPmv"
},
"source": [
- "The [GridWorld](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Examples.md#gridworld) Environment is a simple Unity visual environment. The Agent is a blue square in a 3x3 grid that is trying to reach a green __`+`__ while avoiding a red __`x`__.\n",
+ "The [GridWorld](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Examples.md#gridworld) Environment is a simple Unity visual environment. The Agent is a blue square in a 3x3 grid that is trying to reach a green __`+`__ while avoiding a red __`x`__.\n",
"\n",
"The observation is an image obtained by a camera on top of the grid.\n",
"\n",
diff --git a/colab/Colab_UnityEnvironment_3_SideChannel.ipynb b/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
index 646a01defe..344169aec9 100644
--- a/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
+++ b/colab/Colab_UnityEnvironment_3_SideChannel.ipynb
@@ -23,7 +23,7 @@
},
"source": [
"# ML-Agents Use SideChannels\n",
- "
"
+ "
"
]
},
{
@@ -176,7 +176,7 @@
"## Side Channel\n",
"\n",
"SideChannels are objects that can be passed to the constructor of a UnityEnvironment or the `make()` method of a registry entry to send non Reinforcement Learning related data.\n",
- "More information available [here](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#communicating-additional-information-with-the-environment)\n",
+ "More information available [here](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Python-API.md#communicating-additional-information-with-the-environment)\n",
"\n",
"\n",
"\n"
@@ -189,7 +189,7 @@
},
"source": [
"### Engine Configuration SideChannel\n",
- "The [Engine Configuration Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#engineconfigurationchannel) is used to configure how the Unity Engine should run.\n",
+ "The [Engine Configuration Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Python-API.md#engineconfigurationchannel) is used to configure how the Unity Engine should run.\n",
"We will use the GridWorld environment to demonstrate how to use the EngineConfigurationChannel."
]
},
@@ -282,7 +282,7 @@
},
"source": [
"### Environment Parameters Channel\n",
- "The [Environment Parameters Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Python-API.md#environmentparameters) is used to modify environment parameters during the simulation.\n",
+ "The [Environment Parameters Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Python-API.md#environmentparameters) is used to modify environment parameters during the simulation.\n",
"We will use the GridWorld environment to demonstrate how to use the EngineConfigurationChannel."
]
},
@@ -419,7 +419,7 @@
},
"source": [
"### Creating your own Side Channels\n",
- "You can send various kinds of data between a Unity Environment and Python but you will need to [create your own implementation of a Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Custom-SideChannels.md#custom-side-channels) for advanced use cases.\n"
+ "You can send various kinds of data between a Unity Environment and Python but you will need to [create your own implementation of a Side Channel](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Custom-SideChannels.md#custom-side-channels) for advanced use cases.\n"
]
},
{
diff --git a/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb b/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
index e5d3d45c8b..caf2c6cb3d 100644
--- a/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
+++ b/colab/Colab_UnityEnvironment_4_SB3VectorEnv.ipynb
@@ -7,7 +7,7 @@
},
"source": [
"# ML-Agents run with Stable Baselines 3\n",
- "
"
+ "
"
]
},
{
diff --git a/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md b/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
index 9421ae1484..96c248af35 100644
--- a/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
+++ b/com.unity.ml-agents.extensions/Documentation~/com.unity.ml-agents.extensions.md
@@ -28,24 +28,24 @@ The ML-Agents Extensions package is not currently available in the Package Manag
recommended ways to install the package:
### Local Installation
-[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
-[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/docs/Installation.md#advanced-local-installation-for-development-1)
+[Clone the repository](https://github.com/Unity-Technologies/ml-agents/tree/release_23_docs/docs/Installation.md#clone-the-ml-agents-toolkit-repository-optional) and follow the
+[Local Installation for Development](https://github.com/Unity-Technologies/ml-agents/tree/release_23_docs/docs/Installation.md#advanced-local-installation-for-development-1)
directions (substituting `com.unity.ml-agents.extensions` for the package name).
### Github via Package Manager
In Unity 2019.4 or later, open the Package Manager, hit the "+" button, and select "Add package from git URL".
-
+
In the dialog that appears, enter
```
-git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_22
+git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_23
```
You can also edit your project's `manifest.json` directly and add the following line to the `dependencies`
section:
```
-"com.unity.ml-agents.extensions": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_22",
+"com.unity.ml-agents.extensions": "git+https://github.com/Unity-Technologies/ml-agents.git?path=com.unity.ml-agents.extensions#release_23",
```
See [Git dependencies](https://docs.unity3d.com/Manual/upm-git.html#subfolder) for more information. Note that this
may take several minutes to resolve the packages the first time that you add it.
@@ -67,4 +67,4 @@ If using the `InputActuatorComponent`
- No way to customize the action space of the `InputActuatorComponent`
## Need Help?
-The main [README](https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/README.md) contains links for contacting the team or getting support.
+The main [README](https://github.com/Unity-Technologies/ml-agents/tree/release_23_docs/README.md) contains links for contacting the team or getting support.
diff --git a/com.unity.ml-agents.extensions/package.json b/com.unity.ml-agents.extensions/package.json
index c315091c26..9b1bac450b 100644
--- a/com.unity.ml-agents.extensions/package.json
+++ b/com.unity.ml-agents.extensions/package.json
@@ -5,7 +5,7 @@
"unity": "6000.0",
"description": "A source-only package for new features based on ML-Agents",
"dependencies": {
- "com.unity.ml-agents": "3.0.0",
+ "com.unity.ml-agents": "4.0.0",
"com.unity.modules.physics": "1.0.0"
}
}
diff --git a/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md b/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
index 60268878b5..f149105587 100644
--- a/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
+++ b/com.unity.ml-agents/Documentation~/com.unity.ml-agents.md
@@ -73,10 +73,10 @@ You can control the frequency of Academy stepping by calling `Academy.Instance.D
* [Website]
[github docs]: https://unity-technologies.github.io/ml-agents/
-[installation instructions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Installation.md
+[installation instructions]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Installation.md
[Unity Inference Engine]: https://docs.unity3d.com/Packages/com.unity.ai.inference@2.2/manual/index.html
[python package]: https://github.com/Unity-Technologies/ml-agents
-[ML-Agents GitHub repo]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/com.unity.ml-agents.extensions
+[ML-Agents GitHub repo]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/com.unity.ml-agents.extensions
[GitHub repository]: https://github.com/Unity-Technologies/ml-agents
[Execution Order of Event Functions]: https://docs.unity3d.com/Manual/ExecutionOrder.html
[Unity Discussions]: https://discussions.unity.com/tag/ml-agents
diff --git a/com.unity.ml-agents/Runtime/Academy.cs b/com.unity.ml-agents/Runtime/Academy.cs
index bebb7174e4..ccd95b505c 100644
--- a/com.unity.ml-agents/Runtime/Academy.cs
+++ b/com.unity.ml-agents/Runtime/Academy.cs
@@ -20,7 +20,7 @@
* API. For more information on each of these entities, in addition to how to
* set-up a learning environment and train the behavior of characters in a
* Unity scene, please browse our documentation pages on GitHub:
- * https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/docs/
+ * https://github.com/Unity-Technologies/ml-agents/tree/release_23_docs/docs/
*/
namespace Unity.MLAgents
@@ -61,7 +61,7 @@ void FixedUpdate()
/// fall back to inference or heuristic decisions. (You can also set agents to always use
/// inference or heuristics.)
///
- [HelpURL("https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/" +
+ [HelpURL("https://github.com/Unity-Technologies/ml-agents/tree/release_23_docs/" +
"docs/Learning-Environment-Design.md")]
public class Academy : IDisposable
{
diff --git a/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs b/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
index 3dbb89d816..bf2451c4f1 100644
--- a/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
+++ b/com.unity.ml-agents/Runtime/Actuators/IActionReceiver.cs
@@ -184,7 +184,7 @@ public interface IActionReceiver
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
void WriteDiscreteActionMask(IDiscreteActionMask actionMask);
diff --git a/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs b/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
index dfb33901ff..5fdfab2b95 100644
--- a/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
+++ b/com.unity.ml-agents/Runtime/Actuators/IDiscreteActionMask.cs
@@ -16,7 +16,7 @@ public interface IDiscreteActionMask
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#masking-discrete-actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#masking-discrete-actions
///
/// The branch for which the actions will be masked.
/// Index of the action.
diff --git a/com.unity.ml-agents/Runtime/Agent.cs b/com.unity.ml-agents/Runtime/Agent.cs
index ea13bcfa6a..42c9d52765 100644
--- a/com.unity.ml-agents/Runtime/Agent.cs
+++ b/com.unity.ml-agents/Runtime/Agent.cs
@@ -192,13 +192,13 @@ public override BuiltInActuatorType GetBuiltInActuatorType()
/// [OnDisable()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnDisable.html]
/// [OnBeforeSerialize()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnBeforeSerialize.html
/// [OnAfterSerialize()]: https://docs.unity3d.com/ScriptReference/MonoBehaviour.OnAfterSerialize.html
- /// [Agents]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md
- /// [Reinforcement Learning in Unity]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design.md
+ /// [Agents]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md
+ /// [Reinforcement Learning in Unity]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design.md
/// [Unity ML-Agents Toolkit]: https://github.com/Unity-Technologies/ml-agents
- /// [Unity ML-Agents Toolkit manual]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Readme.md
+ /// [Unity ML-Agents Toolkit manual]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Readme.md
///
///
- [HelpURL("https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/" +
+ [HelpURL("https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/" +
"docs/Learning-Environment-Design-Agents.md")]
[Serializable]
[RequireComponent(typeof(BehaviorParameters))]
@@ -728,8 +728,8 @@ public int CompletedEpisodes
/// for information about mixing reward signals from curiosity and Generative Adversarial
/// Imitation Learning (GAIL) with rewards supplied through this method.
///
- /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#rewards
- /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
+ /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#rewards
+ /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
///
/// The new value of the reward.
public void SetReward(float reward)
@@ -756,8 +756,8 @@ public void SetReward(float reward)
/// for information about mixing reward signals from curiosity and Generative Adversarial
/// Imitation Learning (GAIL) with rewards supplied through this method.
///
- /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#rewards
- /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
+ /// [Agents - Rewards]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#rewards
+ /// [Reward Signals]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/ML-Agents-Overview.md#a-quick-note-on-reward-signals
///
/// Incremental reward value.
public void AddReward(float increment)
@@ -945,8 +945,8 @@ public virtual void Initialize() { }
/// implementing a simple heuristic function can aid in debugging agent actions and interactions
/// with its environment.
///
- /// [Demonstration Recorder]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#recording-demonstrations
- /// [Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Demonstration Recorder]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#recording-demonstrations
+ /// [Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#actions
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
///
///
@@ -1203,7 +1203,7 @@ void ResetSensors()
/// For more information about observations, see [Observations and Sensors].
///
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
- /// [Observations and Sensors]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#observations-and-sensors
+ /// [Observations and Sensors]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#observations-and-sensors
///
public virtual void CollectObservations(VectorSensor sensor)
{
@@ -1245,7 +1245,7 @@ public ReadOnlyCollection GetStackedObservations()
///
/// See [Agents - Actions] for more information on masking actions.
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
public virtual void WriteDiscreteActionMask(IDiscreteActionMask actionMask) { }
@@ -1312,7 +1312,7 @@ public virtual void WriteDiscreteActionMask(IDiscreteActionMask actionMask) { }
///
/// For more information about implementing agent actions see [Agents - Actions].
///
- /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Learning-Environment-Design-Agents.md#actions
+ /// [Agents - Actions]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Learning-Environment-Design-Agents.md#actions
///
///
///
diff --git a/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs b/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
index a4101f8976..af0d0d6c61 100644
--- a/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
+++ b/com.unity.ml-agents/Runtime/Demonstrations/DemonstrationRecorder.cs
@@ -19,7 +19,7 @@ namespace Unity.MLAgents.Demonstrations
/// See [Imitation Learning - Recording Demonstrations] for more information.
///
/// [GameObject]: https://docs.unity3d.com/Manual/GameObjects.html
- /// [Imitation Learning - Recording Demonstrations]: https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs//Learning-Environment-Design-Agents.md#recording-demonstrations
+ /// [Imitation Learning - Recording Demonstrations]: https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs//Learning-Environment-Design-Agents.md#recording-demonstrations
///
[RequireComponent(typeof(Agent))]
[AddComponentMenu("ML Agents/Demonstration Recorder", (int)MenuGroup.Default)]
diff --git a/docs/Inference-Engine.md b/docs/Inference-Engine.md
index 0f7c3e3402..0fbcbe9fc3 100644
--- a/docs/Inference-Engine.md
+++ b/docs/Inference-Engine.md
@@ -38,9 +38,9 @@ The ML-Agents Toolkit only supports the models created with our trainers. Model
loading expects certain conventions for constants and tensor names. While it is
possible to construct a model that follows these conventions, we don't provide
any additional help for this. More details can be found in
-[TensorNames.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/com.unity.ml-agents/Runtime/Inference/TensorNames.cs)
+[TensorNames.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/com.unity.ml-agents/Runtime/Inference/TensorNames.cs)
and
-[SentisModelParamLoader.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/com.unity.ml-agents/Runtime/Inference/SentisModelParamLoader.cs).
+[SentisModelParamLoader.cs](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/com.unity.ml-agents/Runtime/Inference/SentisModelParamLoader.cs).
If you wish to run inference on an externally trained model, you should use
Inference Engine directly, instead of trying to run it through ML-Agents.
diff --git a/docs/Installation-Anaconda-Windows.md b/docs/Installation-Anaconda-Windows.md
index 3b80adbdf0..c582422fda 100644
--- a/docs/Installation-Anaconda-Windows.md
+++ b/docs/Installation-Anaconda-Windows.md
@@ -123,10 +123,10 @@ commands in an Anaconda Prompt _(if you open a new prompt, be sure to activate
the ml-agents Conda environment by typing `activate ml-agents`)_:
```sh
-git clone --branch release_22 https://github.com/Unity-Technologies/ml-agents.git
+git clone --branch release_23 https://github.com/Unity-Technologies/ml-agents.git
```
-The `--branch release_22` option will switch to the tag of the latest stable
+The `--branch release_23` option will switch to the tag of the latest stable
release. Omitting that will get the `main` branch which is potentially
unstable.
diff --git a/docs/Installation.md b/docs/Installation.md
index 43416dea65..86befc183b 100644
--- a/docs/Installation.md
+++ b/docs/Installation.md
@@ -72,10 +72,10 @@ of our tutorials / guides assume you have access to our example environments).
the repository if you would like to explore more examples.
```sh
-git clone --branch release_22 https://github.com/Unity-Technologies/ml-agents.git
+git clone --branch release_23 https://github.com/Unity-Technologies/ml-agents.git
```
-The `--branch release_22` option will switch to the tag of the latest stable
+The `--branch release_23` option will switch to the tag of the latest stable
release. Omitting that will get the `develop` branch which is potentially unstable.
However, if you find that a release branch does not work, the recommendation is to use
the `develop` branch as it may have potential fixes for bugs and dependency issues.
@@ -90,7 +90,7 @@ git clone https://github.com/Unity-Technologies/ml-agents.git
You will need to clone the repository if you plan to modify or extend the
ML-Agents Toolkit for your purposes. If you plan to contribute those changes
-back, make sure to clone the `develop` branch (by omitting `--branch release_22`
+back, make sure to clone the `develop` branch (by omitting `--branch release_23`
from the command above). See our
[Contributions Guidelines](../com.unity.ml-agents/CONTRIBUTING.md) for more
information on contributing to the ML-Agents Toolkit.
diff --git a/docs/Learning-Environment-Design-Agents.md b/docs/Learning-Environment-Design-Agents.md
index 8000a88465..fb904678c0 100644
--- a/docs/Learning-Environment-Design-Agents.md
+++ b/docs/Learning-Environment-Design-Agents.md
@@ -584,7 +584,7 @@ To allow more variety of observations that grid sensor can capture, the
`GridSensorComponent` and the underlying `GridSensorBase` also provides interfaces
that can be overridden to collect customized observation from detected objects.
See the doc on
-[extending grid Sensors](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/com.unity.ml-agents.extensions/Documentation~/CustomGridSensors.md)
+[extending grid Sensors](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/com.unity.ml-agents.extensions/Documentation~/CustomGridSensors.md)
for more details on custom grid sensors.
__Note__: The `GridSensor` only works in 3D environments and will not behave
diff --git a/docs/ML-Agents-Toolkit-Documentation.md b/docs/ML-Agents-Toolkit-Documentation.md
index 0a1226ca91..576895c067 100644
--- a/docs/ML-Agents-Toolkit-Documentation.md
+++ b/docs/ML-Agents-Toolkit-Documentation.md
@@ -41,9 +41,9 @@
## Python Tutorial with Google Colab
-- [Using a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_22_docs/colab/Colab_UnityEnvironment_1_Run.ipynb)
-- [Q-Learning with a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_22_docs/colab/Colab_UnityEnvironment_2_Train.ipynb)
-- [Using Side Channels on a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_22_docs/colab/Colab_UnityEnvironment_3_SideChannel.ipynb)
+- [Using a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_23_docs/colab/Colab_UnityEnvironment_1_Run.ipynb)
+- [Q-Learning with a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_23_docs/colab/Colab_UnityEnvironment_2_Train.ipynb)
+- [Using Side Channels on a UnityEnvironment](https://colab.research.google.com/github/Unity-Technologies/ml-agents/blob/release_23_docs/colab/Colab_UnityEnvironment_3_SideChannel.ipynb)
## Help
diff --git a/docs/Migrating.md b/docs/Migrating.md
index aba3d8565f..9e6796dfcd 100644
--- a/docs/Migrating.md
+++ b/docs/Migrating.md
@@ -223,7 +223,7 @@ folder
- The Parameter Randomization feature has been merged with the Curriculum feature. It is now possible to specify a sampler
in the lesson of a Curriculum. Curriculum has been refactored and is now specified at the level of the parameter, not the
behavior. More information
-[here](https://github.com/Unity-Technologies/ml-agents/blob/release_22_docs/docs/Training-ML-Agents.md).(#4160)
+[here](https://github.com/Unity-Technologies/ml-agents/blob/release_23_docs/docs/Training-ML-Agents.md).(#4160)
### Steps to Migrate
- The configuration format for curriculum and parameter randomization has changed. To upgrade your configuration files,
diff --git a/docs/Readme.md b/docs/Readme.md
index aa6b4d8ade..3d7ee2105d 100644
--- a/docs/Readme.md
+++ b/docs/Readme.md
@@ -1,6 +1,6 @@
# Unity ML-Agents Toolkit
-[](https://github.com/Unity-Technologies/ml-agents/tree/release_22_docs/docs/)
+[](https://github.com/Unity-Technologies/ml-agents/tree/release_23_docs/docs/)
[](../LICENSE.md)
@@ -44,7 +44,7 @@ See our [ML-Agents Overview](ML-Agents-Overview.md) page for detailed
descriptions of all these features. Or go straight to our [web docs](https://unity-technologies.github.io/ml-agents/).
## Releases & Documentation
-**Our latest, stable release is `Release 22`. Click
+**Our latest, stable release is `Release 23`. Click
[here](Getting-Started.md)
to get started with the latest release of ML-Agents.**
@@ -65,10 +65,10 @@ under active development and may be unstable. A few helpful guidelines:
- The `com.unity.ml-agents` package is [verified](https://docs.unity3d.com/2020.1/Documentation/Manual/pack-safe.html)
for Unity 2020.1 and later. Verified packages releases are numbered 1.0.x.
-| **Version** | **Release Date** | **Source** | **Documentation** | **Download** | **Python Package** | **Unity Package** |
-|:--------------------------:|:------:|:-------------:|:-------:|:------------:|:------------:|:------------:|
-| **Release 22** | **October 5, 2024** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_22)** | **[docs](https://unity-technologies.github.io/ml-agents/)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_22.zip)** | **[1.1.0](https://pypi.org/project/mlagents/1.1.0/)** | **[3.0.0](https://docs.unity3d.com/Packages/com.unity.ml-agents@3.0/manual/index.html)** |
-| **develop (unstable)** | -- | [source](https://github.com/Unity-Technologies/ml-agents/tree/develop) | [docs](https://unity-technologies.github.io/ml-agents/) | [download](https://github.com/Unity-Technologies/ml-agents/archive/develop.zip) | -- | -- |
+| **Version** | **Release Date** | **Source** | **Documentation** | **Download** | **Python Package** | **Unity Package** |
+|:----------------------:|:-----------------:|:-----------------------------------------------------------------------------:|:-------:|:--------------------------------------------------------------------------------------:|:------------:|:----------------------------------------------------------------------------------------:|
+| **Release 23** | **July 11, 2025** | **[source](https://github.com/Unity-Technologies/ml-agents/tree/release_23)** | **[docs](https://unity-technologies.github.io/ml-agents/)** | **[download](https://github.com/Unity-Technologies/ml-agents/archive/release_23.zip)** | **[1.1.0](https://pypi.org/project/mlagents/1.1.0/)** | **[4.0.0](https://docs.unity3d.com/Packages/com.unity.ml-agents@4.0/manual/index.html)** |
+| **develop (unstable)** | -- | [source](https://github.com/Unity-Technologies/ml-agents/tree/develop) | [docs](https://unity-technologies.github.io/ml-agents/) | [download](https://github.com/Unity-Technologies/ml-agents/archive/develop.zip) | -- | -- |
diff --git a/docs/Training-on-Amazon-Web-Service.md b/docs/Training-on-Amazon-Web-Service.md
index d6549044d2..84109eff43 100644
--- a/docs/Training-on-Amazon-Web-Service.md
+++ b/docs/Training-on-Amazon-Web-Service.md
@@ -69,7 +69,7 @@ After launching your EC2 instance using the ami and ssh into it:
2. Clone the ML-Agents repo and install the required Python packages
```sh
- git clone --branch release_22 https://github.com/Unity-Technologies/ml-agents.git
+ git clone --branch release_23 https://github.com/Unity-Technologies/ml-agents.git
cd ml-agents/ml-agents/
pip3 install -e .
```
diff --git a/utils/make_readme_table.py b/utils/make_readme_table.py
index bf467fd731..cdccf7e828 100644
--- a/utils/make_readme_table.py
+++ b/utils/make_readme_table.py
@@ -142,6 +142,7 @@ def pypi_link(self):
ReleaseInfo("release_20", "2.3.0", "0.30.0", "November 21, 2022"),
ReleaseInfo("release_21", "3.0.0-exp.1", "1.0.0", "October 9, 2023"),
ReleaseInfo("release_22", "3.0.0", "1.1.0", "October 5, 2024"),
+ ReleaseInfo("release_23", "4.0.0", "1.1.0", "July 11, 2025"),
# Verified releases
# ReleaseInfo("", "1.0.8", "0.16.1", "May 26, 2021", is_verified=True),
# ReleaseInfo("", "1.0.7", "0.16.1", "March 8, 2021", is_verified=True),