You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Most quark systems are dependent on the singular config file, which deletes all formatting and is really hard to read. In addition, if any string is mistyped, quark will crash on startup.
For example:
Screen.Recording.2025-03-16.at.9.02.11.PM.mov
I suggest this current instance be moved to a tag. This will also enable adds modders to add support on their end without using mixins.
Some other things that it would be cool to make data drive include:
Valid ancient tome enchantments (since there are enchantment tags now)
Matrix enchanting candle influences
Begoned enchantments
Baked enchantments (a new data driven system would be nice with 1 json for each tool, that would be really cute and significantly easier to debug)
Piston moving blacklists
"Important enchantments" in automatic tool restock
This could make make modpack organization a lot more modular, and so that modpack devs don't have to maintain a 100KB toml file.
The text was updated successfully, but these errors were encountered:
ive been wanting to do this..
as of now the phylosophy has been to make all user facing stuff config and modder facing ones tag.
I thing this has worked in the past and remains true now too but a lot less so since the tag datapack system is used widely in mods and users are a lot more used to it
Most quark systems are dependent on the singular config file, which deletes all formatting and is really hard to read. In addition, if any string is mistyped, quark will crash on startup.
For example:
Screen.Recording.2025-03-16.at.9.02.11.PM.mov
I suggest this current instance be moved to a tag. This will also enable adds modders to add support on their end without using mixins.
Some other things that it would be cool to make data drive include:
This could make make modpack organization a lot more modular, and so that modpack devs don't have to maintain a 100KB toml file.
The text was updated successfully, but these errors were encountered: