Hotbars+ v2.0 is in development #15
Replies: 5 comments 1 reply
-
|
I can't help but notice you are not planning to support minecraft 1.6.4, is that a mistake??? |
Beta Was this translation helpful? Give feedback.
-
|
It's been a while, but now I've put up what I've done so far on the |
Beta Was this translation helpful? Give feedback.
-
|
The first prerelease of Hotbars+ v2 has been released. You can download it here: |
Beta Was this translation helpful? Give feedback.
-
|
The sixth prerelease of Hotbars+ v2 has been released. You can download it here: |
Beta Was this translation helpful? Give feedback.
-
|
The ninth prerelease of Hotbars+ v2 has been released. You can download it here: You can also download it from both Modrinth and CurseForge: |
Beta Was this translation helpful? Give feedback.
Uh oh!
There was an error while loading. Please reload this page.
-
It has been quite a while since I last updated everyone on what's going on, so I figured I might as well make an announcement about what I've been up to.
Essentially, Hotbars+ is being rewritten for v2.0. While the way the mod works will remain the same, the mod will be structured very differently to allow for multi-version support.
Here's what's planned:
Support for multiple versions of Minecraft (1.14 to 1.18)
Borrowing the build structure used by ViaFabric, the mod will allow for one jar file to be used across several different versions of Minecraft. The mod will essentially work with versions 1.14 to 1.18 without a sweat.
Hotbar caching
Once a hotbar page is loaded, it'll be stored into memory for fast hot-swapping.
Yet another absurd increase in page count
Java's BigInteger will be used for storing the current page in the mod. The reason is elementary: the highest number you can go with it is massive. It's like 600 MB large when stored in a text file. It's basically infinite.
I'll release more details as they become available.
Beta Was this translation helpful? Give feedback.
All reactions