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needs to be moved to a discussion |
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If we made villager trader's trade prices 1 or 2 emeralds higher or lower per biome we could make a static economy very easily allowing profit to be made by trading between different biome villages. Could also make it dynamic, by registering when a villager has had a trade exhausted, the respective given item would go up in "stock" and the taken item would go down. Also may be possible to just group it per village. opens the possibility of a villager based trade addon for create too. -Lagoon 03/15 |
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Swing Through Grass
FD Doesn't add right click harvest by default
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