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Search cannot display any more than duplicates of 10 results. For example: search for boat and you will only see 10 results no matter how many simulators have it listed. This happens for both name and description inputs. What we should be expecting is no limit whatsoever on how many duplicate queries to be displayed when performing a search.
Estate Settings:
Estates settings of not allowing flags to be set for un-toggling "Allow Land Resell" and "Allow Land Join/Divide" Those toggles are not working/saving. Verify with looking at "About Land: Covenant".
Upon sim restart the toggles (flags) reset to allowing for both resell and join/divide. Tried and true in a few diff clients.
Region/group Permissions
Currently with allowing scripts to be ran/disabled via either the "allow all" or "allow group", if an avatar has attachments with scripts already running and leaves or is ejected from a group allowing the scripts, The scripts continue to run. While it's true that an avatar cannot run scripts from inventory (create new and run) which is correct, there should be some check as to avatar attachments and disabling any and all scripts the avatar might be running when being ejected or by removing themselves from the group. In other words, it shouldn't be "new" scripts only that cannot be ran, but all current running scripts owned by that avatar.
Add an avatar to a group script perm only sim and have the avatar run a script in an attachment. Should work, they are in the group. Eject or allow the avatar to remove themselves from the group. (Same issue applies) If the avatar is still within that region, the attachment scripts should still be running and the avatar can run all attachment scripts as long as they stay in the region.
Another issue is attachments and the toggles of "allow all/allow group" in general. When un-toggled, it would be nice if it disabled attachment scripts at that point as well. Not just upon leaving the group.
There are issues with GNU/Linux combination mono/memory concerning WarpTileRenderer. I'll write back with that one.
Thank You!
The text was updated successfully, but these errors were encountered:
The search problem should gave been sorted out a while ago with the update that corrected the number of packets returned from a search. This problem only returned up to the first 10 results even if there were more.
The estate settings I have just been able to look at and correct (July 7 2016)
The "hard coding" of the AllowLandSales & AllowJoin/Divide was due to the protobuf library assuming that Boolean variables with their default state (false) did not need to be specifically set in the region settings. This meant that the preset default for these (true) were not reset during the region load.
Corrected by setting these to false as the default, which is the case except for mainland estates.
Search:
Search cannot display any more than duplicates of 10 results. For example: search for boat and you will only see 10 results no matter how many simulators have it listed. This happens for both name and description inputs. What we should be expecting is no limit whatsoever on how many duplicate queries to be displayed when performing a search.
Estate Settings:
Estates settings of not allowing flags to be set for un-toggling "Allow Land Resell" and "Allow Land Join/Divide" Those toggles are not working/saving. Verify with looking at "About Land: Covenant".
Upon sim restart the toggles (flags) reset to allowing for both resell and join/divide. Tried and true in a few diff clients.
Region/group Permissions
Currently with allowing scripts to be ran/disabled via either the "allow all" or "allow group", if an avatar has attachments with scripts already running and leaves or is ejected from a group allowing the scripts, The scripts continue to run. While it's true that an avatar cannot run scripts from inventory (create new and run) which is correct, there should be some check as to avatar attachments and disabling any and all scripts the avatar might be running when being ejected or by removing themselves from the group. In other words, it shouldn't be "new" scripts only that cannot be ran, but all current running scripts owned by that avatar.
Add an avatar to a group script perm only sim and have the avatar run a script in an attachment. Should work, they are in the group. Eject or allow the avatar to remove themselves from the group. (Same issue applies) If the avatar is still within that region, the attachment scripts should still be running and the avatar can run all attachment scripts as long as they stay in the region.
Another issue is attachments and the toggles of "allow all/allow group" in general. When un-toggled, it would be nice if it disabled attachment scripts at that point as well. Not just upon leaving the group.
There are issues with GNU/Linux combination mono/memory concerning WarpTileRenderer. I'll write back with that one.
Thank You!
The text was updated successfully, but these errors were encountered: