Skip to content

[FEATURE] HUD & Instrument Panel Angle of Attack indication #103

@decaff42

Description

@decaff42

Feature Description
Currently the only AoA indication to the player is the Velocity Vector which isn't shown when off the angle ladder of the HUD.

How would this function work?
A 1 decimal place AoA valve would be displayed next to Mach and G in the HUD or with a gauge in the instrument panel. In the HUD, the color would change based on if you were stalled (red), close to stalling (yellow) or green if not stalling or close to stalling.

Why is this feature important?
Helps provide a display to airshow and military pilots about how close they are to stalling and perhaps finding the best AoA for their mission

Any examples as to how this feature would work?
https://forums.vrsimulations.com/support/index.php/File:HUD_NAV_gearup.png

Metadata

Metadata

Assignees

No one assigned

    Labels

    UI/UXBug/Feature affects YSFlight's UI and User Experience.aircraftBug/Feature relates to aircraft.feature requestFeature RequestgraphicsBug/Feature relates to graphics subsystems.long-termFeature is expected to be developed over time as other features are added or fleshed out.physicsBug/Feature relates to physics/aerodynamics.

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions