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LOGL.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Vendor">
<UniqueIdentifier>{e542572d-199a-4fbb-ab86-949c60988c0a}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="src\Shader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="vendor\stb_image\stb_image.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\main.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="vendor\glad\glad.c">
<Filter>Vendor</Filter>
</ClCompile>
<ClCompile Include="vendor\imgui\imgui.cpp">
<Filter>Vendor</Filter>
</ClCompile>
<ClCompile Include="vendor\imgui\imgui_demo.cpp">
<Filter>Vendor</Filter>
</ClCompile>
<ClCompile Include="vendor\imgui\imgui_draw.cpp">
<Filter>Vendor</Filter>
</ClCompile>
<ClCompile Include="vendor\imgui\imgui_impl_glfw.cpp">
<Filter>Vendor</Filter>
</ClCompile>
<ClCompile Include="vendor\imgui\imgui_impl_opengl3.cpp">
<Filter>Vendor</Filter>
</ClCompile>
<ClCompile Include="vendor\imgui\imgui_widgets.cpp">
<Filter>Vendor</Filter>
</ClCompile>
<ClCompile Include="src\Mesh.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Model.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Texture.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Terrain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="vendor\stb_image\stb_image.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="src\Shader.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="vendor\imgui\imconfig.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="vendor\imgui\imgui.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="vendor\imgui\imgui_impl_glfw.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="vendor\imgui\imgui_impl_opengl3.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="vendor\imgui\imgui_internal.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="vendor\imgui\imstb_rectpack.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="vendor\imgui\imstb_textedit.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="vendor\imgui\imstb_truetype.h">
<Filter>Vendor</Filter>
</ClInclude>
<ClInclude Include="src\Mesh.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="src\Texture.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="src\Vertex.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="src\Model.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="src\Terrain.h">
<Filter>Source Files</Filter>
</ClInclude>
</ItemGroup>
</Project>