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fixed bad comment.
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src/main/java/dev/zwazel/internal/game/map/MapDefinition.java

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@@ -15,7 +15,6 @@ public record MapDefinition(long width, long depth, SimplifiedRGB floorColor,
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/**
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* Returns the closest tile to the given world position.
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* If the world position is inside a tile, that tile is returned.
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*
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* @param worldPos the world position
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* @return the closest tile to the world position, as a Vec3. The y in this case is always 0.

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