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namespace locvar
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{
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std::map<std::string, std::string> trigger_data_ui = boost::assign::map_list_of
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- (" GetSpellTargetUnit" , " unit" )
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- (" GetTriggerUnit" , " unit" )
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+ (" GetTriggeringTrigger" ," trigger" )
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+ (" GetTriggerEventId" ," eventid" )
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+ (" GetEventGameState" ," gamestate" )
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+ (" GetWinningPlayer" ," player" )
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+ (" GetTriggeringRegion" ," region" )
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+ (" GetEnteringUnit" ," unit" )
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+ (" GetLeavingUnit" ," unit" )
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+ (" GetTriggeringTrackable" ," trackable" )
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+ (" GetClickedButton" ," button" )
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+ (" GetClickedDialog" ," dialog" )
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+ (" GetTournamentFinishSoonTimeRemaining" ," real" )
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+ (" GetTournamentFinishNowRule" ," integer" )
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+ (" GetTournamentFinishNowPlayer" ," player" )
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+ (" GetSaveBasicFilename" ," string" )
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+ (" GetTriggerPlayer" ," player" )
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+ (" GetLevelingUnit" ," unit" )
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+ (" GetLearningUnit" ," unit" )
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+ (" GetLearnedSkill" ," integer" )
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+ (" GetLearnedSkillLevel" ," integer" )
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+ (" GetRevivableUnit" ," unit" )
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+ (" GetRevivingUnit" ," unit" )
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+ (" GetAttacker" ," unit" )
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+ (" GetRescuer" ," unit" )
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+ (" GetDyingUnit" ," unit" )
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+ (" GetKillingUnit" ," unit" )
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+ (" GetDecayingUnit" ," unit" )
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+ (" GetConstructingStructure" ," unit" )
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+ (" GetCancelledStructure" ," unit" )
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+ (" GetConstructedStructure" ," unit" )
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+ (" GetResearchingUnit" ," unit" )
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+ (" GetResearched" ," integer" )
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+ (" GetTrainedUnitType" ," integer" )
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+ (" GetTrainedUnit" ," unit" )
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+ (" GetDetectedUnit" ," unit" )
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+ (" GetSummoningUnit" ," unit" )
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+ (" GetSummonedUnit" ," unit" )
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+ (" GetTransportUnit" ," unit" )
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+ (" GetLoadedUnit" ," unit" )
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+ (" GetSellingUnit" ," unit" )
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+ (" GetSoldUnit" ," unit" )
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+ (" GetBuyingUnit" ," unit" )
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+ (" GetSoldItem" ," item" )
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+ (" GetChangingUnit" ," unit" )
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+ (" GetChangingUnitPrevOwner" ," player" )
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+ (" GetManipulatingUnit" ," unit" )
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+ (" GetManipulatedItem" ," item" )
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+ (" GetOrderedUnit" ," unit" )
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+ (" GetIssuedOrderId" ," integer" )
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+ (" GetOrderPointX" ," real" )
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+ (" GetOrderPointY" ," real" )
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+ (" GetOrderPointLoc" ," location" )
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+ (" GetOrderTarget" ," widget" )
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+ (" GetOrderTargetDestructable" ," destructable" )
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+ (" GetOrderTargetItem" ," item" )
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+ (" GetOrderTargetUnit" ," unit" )
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+ (" GetSpellAbilityUnit" ," unit" )
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+ (" GetSpellAbilityId" ," integer" )
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+ (" GetSpellAbility" ," ability" )
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+ (" GetSpellTargetLoc" ," location" )
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+ (" GetSpellTargetDestructable" ," destructable" )
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+ (" GetSpellTargetItem" ," item" )
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+ (" GetSpellTargetUnit" ," unit" )
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+ (" GetEventPlayerState" ," playerstate" )
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+ (" GetEventPlayerChatString" ," string" )
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+ (" GetEventPlayerChatStringMatched" ," string" )
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+ (" GetTriggerUnit" ," unit" )
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+ (" GetEventUnitState" ," unitstate" )
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+ (" GetEventDamage" ," real" )
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+ (" GetEventDamageSource" ," unit" )
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+ (" GetEventDetectingPlayer" ," player" )
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+ (" GetEventTargetUnit" ," unit" )
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+ (" GetTriggerWidget" ," widget" )
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+ (" GetTriggerDestructable" ," destructable" )
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;
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+
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+
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+
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}
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