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Merge pull request #208 from adjust/v4261
Version 4.26.1
2 parents e662978 + caf1c4c commit ba71e39

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-6
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Assets/Adjust/Android/AdjustAndroid.cs

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@@ -8,7 +8,7 @@ namespace com.adjust.sdk
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#if UNITY_ANDROID
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public class AdjustAndroid
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{
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private const string sdkPrefix = "unity4.26.0";
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private const string sdkPrefix = "unity4.26.1";
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private static bool launchDeferredDeeplink = true;
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private static AndroidJavaClass ajcAdjust = new AndroidJavaClass("com.adjust.sdk.Adjust");
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private static AndroidJavaObject ajoCurrentActivity = new AndroidJavaClass("com.unity3d.player.UnityPlayer").GetStatic<AndroidJavaObject>("currentActivity");
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}
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else
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{
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ajoAdjustThirdPartySharing = new AndroidJavaObject("com.adjust.sdk.AdjustThirdPartySharing", null);
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string[] parameters = null;
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ajoAdjustThirdPartySharing = new AndroidJavaObject("com.adjust.sdk.AdjustThirdPartySharing", parameters);
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}
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if (thirdPartySharing.granularOptions != null)

Assets/Adjust/Windows/AdjustWindows.cs

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{
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public class AdjustWindows
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{
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private const string sdkPrefix = "unity4.26.0";
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private const string sdkPrefix = "unity4.26.1";
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private static bool appLaunched = false;
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public static void Start(AdjustConfig adjustConfig)

Assets/Adjust/iOS/AdjustiOS.cs

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#if UNITY_IOS
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public class AdjustiOS
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{
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private const string sdkPrefix = "unity4.26.0";
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private const string sdkPrefix = "unity4.26.1";
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[DllImport("__Internal")]
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private static extern void _AdjustLaunchApp(

CHANGELOG.md

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### Version 4.26.1 (12th February 2021)
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#### Fixed
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- Fixed ambiguous API invocation error in certain Unity IDE setups.
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#### Native SDKs
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- [[email protected]][ios_sdk_v4.26.2]
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- [[email protected]][android_sdk_v4.26.1]
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- [[email protected]][windows_sdk_v4.17.0]
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---
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### Version 4.26.0 (11th February 2021)
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#### Added
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- Added support for Apple Search Ads attribution with usage of `AdServices.framework`.

README.md

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@@ -240,6 +240,7 @@ This process is performed by the `OnPostprocessBuild` method in `AdjustEditor.cs
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To execute the iOS post-build process properly, use Unity 5 or later and have `iOS build support` installed. The iOS post-build process makes the following changes to your generated Xcode project:
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- Adds the `iAd.framework` (needed for Apple Search Ads tracking)
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- Adds the `AdServices.framework` (needed for Apple Search Ads tracking)
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- Adds the `AdSupport.framework` (needed for reading IDFA)
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- Adds the `CoreTelephony.framework` (needed for reading type of network device is connected to)
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- Adds the other linker flag `-ObjC` (needed to recognize Adjust Objective-C categories during build time)

VERSION

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4.26.0
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4.26.1

doc/english/migration/migrate.md

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## Migrate your Adjust SDK for Unity3d to 4.26.0 from 3.4.4
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## Migrate your Adjust SDK for Unity3d to 4.26.1 from 3.4.4
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### Migration procedure
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