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// All portions Copyright (c) 2012 Applied Information Sciences, Inc.,
// except the DetectZoom object, Copyright (c) 2011 Yonathan Randolph.
//
// http://www.appliedis.com
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
(function() {
// ##########
// ==========
function Thing(scale) {
var border = 2;
this.$el = Main.$("<div>")
.css({
position: "absolute",
width: Main.thingSize,
height: Main.thingSize,
background: "rgba(255, 255, 255, 0.5)",
border: border + "px solid rgba(0, 0, 0, 0.5)",
"border-radius": (Math.ceil(Main.thingSize / 2) + border) + "px",
zIndex: 999999,
"pointer-events": "none" /* here's the magic */
})
.appendTo("body");
this.scale(scale);
}
// ==========
Thing.prototype = {
// ----------
destroy: function() {
var self = this;
this.$el.fadeOut(1000, function() {
self.$el.remove();
});
},
// ----------
move: function(pos) {
this.$el.css({
left: pos.x - (Main.thingSize / 2),
top: pos.y - (Main.thingSize / 2)
});
},
// ----------
scale: function(scale) {
this.$el
.css({
/* the translate3d forces GPU; fixes graphic glitches */
"-webkit-transform": "translate3d(0, 0, 0) scale(" + scale + ")"
});
}
};
// ##########
// ==========
var Main = {
$: null,
$container: null,
thingSize: 30,
hasTouch: "ontouchstart" in window,
id: 1,
things: {},
// ----------
init: function() {
var self = this;
function jQueryCheck() {
return ("jQuery" in window && jQuery.fn.jquery == "1.7.1");
}
if(!jQueryCheck()) {
this.importScript("http://ajax.googleapis.com/ajax/libs/jquery/1.7.1/jquery.js");
var interval = setInterval(function () {
if (jQueryCheck()) {
clearInterval(interval);
self.$ = jQuery.noConflict(true);
self.start();
}
}, 200);
} else {
self.$ = jQuery;
this.start();
}
},
// ----------
start: function() {
var self = this;
var TOUCHSTART = (this.hasTouch) ? "touchstart" : "mousedown";
var TOUCHEND = (this.hasTouch) ? "touchend" : "mouseup";
var TOUCHMOVE = (this.hasTouch) ? "touchmove" : "mousemove";
function start(event) {
var scale = 1 / DetectZoom.zoom();
if (self.hasTouch) {
var touches = event.originalEvent.changedTouches;
self.$.each(touches, function(a, touch) {
self.things[touch.identifier] = new Thing(scale);
});
} else {
if (self.things[self.id])
self.things[self.id].destroy();
self.things[self.id] = new Thing(scale);
}
move(event);
}
function move(event) {
if (self.hasTouch) {
var touches = event.originalEvent.changedTouches;
self.$.each(touches, function(a, touch) {
self.things[touch.identifier].move({
x: touch.pageX,
y: touch.pageY
});
});
} else if (self.things[self.id]) {
self.things[self.id].move({
x: event.pageX,
y: event.pageY
});
}
var scale = 1 / DetectZoom.zoom();
self.$.each(self.things, function(a, thing) {
thing.scale(scale);
});
}
function end(event) {
if (self.hasTouch) {
var touches = event.originalEvent.changedTouches;
self.$.each(touches, function(a, touch) {
self.things[touch.identifier].destroy();
delete self.things[touch.identifier];
});
} else if (self.things[self.id]) {
self.things[self.id].destroy();
delete self.things[self.id];
}
}
var $document = this.$(document)
.bind(TOUCHSTART, start)
.bind(TOUCHMOVE, move)
.bind(TOUCHEND, end);
if (!this.hasTouch)
$document.bind("dragstart", end);
},
// ----------
importScript:function(url) {
var s = document.createElement("script");
s.src = url;
document.body.appendChild(s);
}
};
// ##########
// START detect-zoom ==========
// latest as of July 13, 2012
// detect-zoom is dual-licensed under the WTFPL and MIT license,
// at the recipient's choice.
// https://github.com/yonran/detect-zoom/
var DetectZoom = {
mediaQueryBinarySearch: function(
property, unit, a, b, maxIter, epsilon) {
var matchMedia;
var head, style, div
if (window.matchMedia) {
matchMedia = window.matchMedia;
} else {
head = document.getElementsByTagName('head')[0];
style = document.createElement('style');
div = document.createElement('div');
div.className = 'mediaQueryBinarySearch';
head.appendChild(style);
div.style.display = 'none';
document.body.appendChild(div);
matchMedia = function(query) {
style.sheet.insertRule('@media ' + query +
'{.mediaQueryBinarySearch ' +
'{text-decoration: underline} }', 0);
var matched = getComputedStyle(div, null).textDecoration
== 'underline';
style.sheet.deleteRule(0);
return {matches:matched};
}
}
var r = binarySearch(a, b, maxIter);
if (div) {
head.removeChild(style);
document.body.removeChild(div);
}
return r;
function binarySearch(a, b, maxIter) {
var mid = (a + b)/2;
if (maxIter == 0 || b - a < epsilon) return mid;
var query = "(" + property + ":" + mid + unit + ")";
if (matchMedia(query).matches) {
return binarySearch(mid, b, maxIter-1);
} else {
return binarySearch(a, mid, maxIter-1);
}
}
},
_zoomIe7: function() {
// the trick: body's offsetWidth was in CSS pixels, while
// getBoundingClientRect() was in system pixels in IE7.
// Thanks to http://help.dottoro.com/ljgshbne.php
var rect = document.body.getBoundingClientRect();
var z = (rect.right-rect.left)/document.body.offsetWidth;
z = Math.round(z * 100) / 100;
return {zoom: z, devicePxPerCssPx: z};
},
_zoomIe8: function() {
// IE 8+: no trick needed!
// TODO: MSDN says that logicalXDPI and deviceXDPI existed since IE6
// (which didn't even have whole-page zoom). Check to see whether
// this method would also work in IE7.
return {
zoom: screen.systemXDPI / screen.logicalXDPI,
devicePxPerCssPx: screen.deviceXDPI / screen.logicalXDPI
};
},
_zoomWebkitMobile: function() {
// the trick: window.innerWIdth is in CSS pixels, while
// screen.width and screen.height are in system pixels.
// And there are no scrollbars to mess up the measurement.
var devicePixelRatio = window.devicePixelRatio != null ? window.devicePixelRatio : 1
, deviceWidth;
if ( Math.abs(window.orientation) == 90 ) {
deviceWidth = screen.height;
} else {
deviceWidth = screen.width;
}
var z = deviceWidth / window.innerWidth;
// return immediately; don't round at the end.
return {zoom: z, devicePxPerCssPx: z*devicePixelRatio};
},
_zoomWebkit: function() {
// the trick: an element's clientHeight is in CSS pixels, while you can
// set its line-height in system pixels using font-size and
// -webkit-text-size-adjust:none.
// device-pixel-ratio: http://www.webkit.org/blog/55/high-dpi-web-sites/
// Previous trick (used before http://trac.webkit.org/changeset/100847):
// documentElement.scrollWidth is in CSS pixels, while
// document.width was in system pixels. Note that this is the
// layout width of the document, which is slightly different from viewport
// because document width does not include scrollbars and might be wider
// due to big elements.
var devicePixelRatio = window.devicePixelRatio != null ? window.devicePixelRatio : 1;
// The container exists so that the div will be laid out in its own flow
// while not impacting the layout, viewport size, or display of the
// webpage as a whole.
var container = document.createElement('div')
, div = document.createElement('div');
// Add !important and relevant CSS rule resets
// so that other rules cannot affect the results.
var important = function(str){ return str.replace(/;/g, " !important;"); };
container.setAttribute('style', important('width:0; height:0; overflow:hidden; visibility:hidden; position: absolute;'));
div.innerHTML = "1<br>2<br>3<br>4<br>5<br>6<br>7<br>8<br>9<br>0";
div.setAttribute('style', important('font: 100px/1em sans-serif; -webkit-text-size-adjust: none; height: auto; width: 1em; padding: 0; overflow: visible;'));
container.appendChild(div);
document.body.appendChild(container);
var z = 1000 / div.clientHeight;
z = Math.round(z * 100) / 100;
var r = {
zoom: z,
devicePxPerCssPx: devicePixelRatio * z
};
document.body.removeChild(container);
return r;
},
_zoomFF35: function() {
// the trick for FF3.5 ONLY: device-width gives CSS pixels, while
// screen.width gave system pixels. Thanks to QuirksMode's widths table,
// which called it a bug. http://www.quirksmode.org/m/widths.html
var z = screen.width /
this.mediaQueryBinarySearch('min-device-width', 'px', 0, 6000, 20, .0001);
z = Math.round(z * 100) / 100;
return {zoom: z, devicePxPerCssPx: z};
},
_zoomFF36: function() {
// the hack for FF3.6: you can measure scrollbar's width in CSS pixels,
// while in system pixels it's 15px (verified in Ubuntu).
// TODO: verify for every platform that a scrollbar is exactly 15px wide.
var container = document.createElement('div')
, outerDiv = document.createElement('div');
// The container exists so that the div will be laid out in its own flow
// while not impacting the layout, viewport size, or display of the
// webpage as a whole.
container.setAttribute('style', 'width:0; height:0; overflow:hidden;' +
'visibility:hidden; position: absolute');
outerDiv.style.width = outerDiv.style.height = '500px'; // enough for all the scrollbars
var div = outerDiv;
for (var i = 0; i < 10; ++i) {
var child = document.createElement('div');
child.style.overflowY = 'scroll';
div.appendChild(child);
div = child;
}
container.appendChild(outerDiv);
document.body.appendChild(container);
var outerDivWidth = outerDiv.clientWidth;
var innerDivWidth = div.clientWidth;
var scrollbarWidthCss = (outerDivWidth - innerDivWidth)/10;
document.body.removeChild(container);
var scrollbarWidthDevice = 15; // Mac and Linux: scrollbars are 15px wide
if (-1 != navigator.platform.indexOf('Win')){
scrollbarWidthDevice = 17;
}
var z = scrollbarWidthDevice / scrollbarWidthCss;
z = Math.round(z * 100) / 100;
return {zoom: z, devicePxPerCssPx: z};
},
_zoomFF4: function() {
// no real trick; device-pixel-ratio is the ratio of device dpi / css dpi.
// (Note that this is a different interpretation than Webkit's device
// pixel ratio, which is the ratio device dpi / system dpi).
// TODO: is mozmm vs. mm promising?
var z = this.mediaQueryBinarySearch(
'min--moz-device-pixel-ratio',
'', 0, 10, 20, .0001);
z = Math.round(z * 100) / 100;
return {zoom: z, devicePxPerCssPx: z};
},
_zoomOperaOlder: function() {
// 10.00 (or before) to 11.01:
// the trick: a div with position:fixed;width:100%'s offsetWidth is the
// viewport width in CSS pixels, while window.innerWidth was in system
// pixels. Thanks to:
// http://virtuelvis.com/2005/05/how-to-detect-zoom-level-in-opera/
// TODO: fix bug: when there is a scrollbar, fixed div does NOT
// include the scrollbar, while window.outerWidth DOES. This causes the
// calculation to be off by a few percent.
var fixedDiv = document.createElement('div');
fixedDiv.style.position = 'fixed';
fixedDiv.style.width = '100%';
fixedDiv.style.height = '100%';
fixedDiv.style.top = fixedDiv.style.left = '0';
fixedDiv.style.visibility = 'hidden';
document.body.appendChild(fixedDiv);
var z = window.innerWidth / fixedDiv.offsetWidth;
document.body.removeChild(fixedDiv);
return {zoom: z, devicePxPerCssPx: z};
},
_zoomOpera11: function() {
// works starting Opera 11.11
// the trick: outerWidth is the viewport width including scrollbars in
// system px, while innerWidth is the viewport width including scrollbars
// in CSS px;
var z = window.outerWidth / window.innerWidth;
z = Math.round(z * 100) / 100;
return {zoom: z, devicePxPerCssPx: z};
},
ratios: function() {
var r;
if (! isNaN(screen.logicalXDPI) && ! isNaN(screen.systemXDPI) ) {
return this._zoomIe8();
} else if ('ontouchstart' in window && document.body.style.webkitTextSizeAdjust != null) {
return this._zoomWebkitMobile();
} else if (document.body.style.webkitTextSizeAdjust != null) { // webkit
return this._zoomWebkit();
} else if (-1 != navigator.userAgent.indexOf('Firefox/3.5')) {
return this._zoomFF35();
} else if (-1 != navigator.userAgent.indexOf('Firefox/3.6')) {
return this._zoomFF36();
} else if (-1 != navigator.appVersion.indexOf("MSIE 7.")) {
return this._zoomIe7();
} else if (-1 != navigator.userAgent.indexOf('Opera')) {
var versionIdx = navigator.userAgent.indexOf('Version/');
if (11.01 < parseFloat(navigator.userAgent.substr(versionIdx + 8)))
return this._zoomOpera11();
else
return this._zoomOperaOlder();
} else if (0.001 < (r = this._zoomFF4()).zoom) {
return r;
} else {
return {zoom: 1, devicePxPerCssPx: 1}
}
},
zoom: function() {
return this.ratios().zoom;
},
device: function() {
return this.ratios().devicePxPerCssPx;
}
};
// END detect-zoom ==========
// ##########
// ==========
Main.init();
}());