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model_rule_assigner.go
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/*
* Akeyless API
*
* The purpose of this application is to provide access to Akeyless API.
*
* API version: 2.0
* Contact: [email protected]
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package akeyless
import (
"encoding/json"
)
// RuleAssigner struct for RuleAssigner
type RuleAssigner struct {
AccessId *string `json:"access_id,omitempty"`
UniqueId *string `json:"unique_id,omitempty"`
}
// NewRuleAssigner instantiates a new RuleAssigner object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewRuleAssigner() *RuleAssigner {
this := RuleAssigner{}
return &this
}
// NewRuleAssignerWithDefaults instantiates a new RuleAssigner object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewRuleAssignerWithDefaults() *RuleAssigner {
this := RuleAssigner{}
return &this
}
// GetAccessId returns the AccessId field value if set, zero value otherwise.
func (o *RuleAssigner) GetAccessId() string {
if o == nil || o.AccessId == nil {
var ret string
return ret
}
return *o.AccessId
}
// GetAccessIdOk returns a tuple with the AccessId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RuleAssigner) GetAccessIdOk() (*string, bool) {
if o == nil || o.AccessId == nil {
return nil, false
}
return o.AccessId, true
}
// HasAccessId returns a boolean if a field has been set.
func (o *RuleAssigner) HasAccessId() bool {
if o != nil && o.AccessId != nil {
return true
}
return false
}
// SetAccessId gets a reference to the given string and assigns it to the AccessId field.
func (o *RuleAssigner) SetAccessId(v string) {
o.AccessId = &v
}
// GetUniqueId returns the UniqueId field value if set, zero value otherwise.
func (o *RuleAssigner) GetUniqueId() string {
if o == nil || o.UniqueId == nil {
var ret string
return ret
}
return *o.UniqueId
}
// GetUniqueIdOk returns a tuple with the UniqueId field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *RuleAssigner) GetUniqueIdOk() (*string, bool) {
if o == nil || o.UniqueId == nil {
return nil, false
}
return o.UniqueId, true
}
// HasUniqueId returns a boolean if a field has been set.
func (o *RuleAssigner) HasUniqueId() bool {
if o != nil && o.UniqueId != nil {
return true
}
return false
}
// SetUniqueId gets a reference to the given string and assigns it to the UniqueId field.
func (o *RuleAssigner) SetUniqueId(v string) {
o.UniqueId = &v
}
func (o RuleAssigner) MarshalJSON() ([]byte, error) {
toSerialize := map[string]interface{}{}
if o.AccessId != nil {
toSerialize["access_id"] = o.AccessId
}
if o.UniqueId != nil {
toSerialize["unique_id"] = o.UniqueId
}
return json.Marshal(toSerialize)
}
type NullableRuleAssigner struct {
value *RuleAssigner
isSet bool
}
func (v NullableRuleAssigner) Get() *RuleAssigner {
return v.value
}
func (v *NullableRuleAssigner) Set(val *RuleAssigner) {
v.value = val
v.isSet = true
}
func (v NullableRuleAssigner) IsSet() bool {
return v.isSet
}
func (v *NullableRuleAssigner) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableRuleAssigner(val *RuleAssigner) *NullableRuleAssigner {
return &NullableRuleAssigner{value: val, isSet: true}
}
func (v NullableRuleAssigner) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableRuleAssigner) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}