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world_test.go
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package volt
import (
"fmt"
"testing"
)
const TEST_ENTITY_NUMBER = 10000
func TestCreateWorld(t *testing.T) {
initialCapacity := 16
world := CreateWorld(initialCapacity)
if world == nil {
t.Errorf("CreateWorld() returned nil value")
return
}
if len(world.archetypes) != 1 || world.archetypes[0].Id != 0 {
t.Errorf("CreateWorld() did not generate default archetype")
}
}
func TestWorld_CreateEntity(t *testing.T) {
entities := make([]EntityId, TEST_ENTITY_NUMBER)
world := CreateWorld(1024)
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
entities[i] = world.CreateEntity(fmt.Sprint(i))
}
// Check if the entities all exist in the world
if len(world.entities) != TEST_ENTITY_NUMBER {
t.Errorf("Number of entities created invalid")
}
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
_, ok := world.entities[entities[i]]
if !ok {
t.Errorf("Entity %d was not created properly", entities[i])
}
}
}
func TestCreateEntityWithComponents2(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
entityId, err := CreateEntityWithComponents2(world, "entity1", testComponent1{}, testComponent2{})
if err != nil {
t.Errorf("%s", err.Error())
}
if id := world.SearchEntity("entity1"); id == 0 {
t.Errorf("Could not find entityName %s", "entity1")
}
if _, ok := world.entities[entityId]; !ok {
t.Errorf("Could not find entityId %d", entityId)
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents3(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
entityId, err := CreateEntityWithComponents3(world, "entity1", testComponent1{}, testComponent2{}, testComponent3{})
if err != nil {
t.Errorf("%s", err.Error())
}
if id := world.SearchEntity("entity1"); id == 0 {
t.Errorf("Could not find entityName %s", "entity1")
}
if _, ok := world.entities[entityId]; !ok {
t.Errorf("Could not find entityId %d", entityId)
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents4(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
entityId, err := CreateEntityWithComponents4(world, "entity1", testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{})
if err != nil {
t.Errorf("%s", err.Error())
}
if id := world.SearchEntity("entity1"); id == 0 {
t.Errorf("Could not find entityName %s", "entity1")
}
if _, ok := world.entities[entityId]; !ok {
t.Errorf("Could not find entityId %d", entityId)
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents5(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
RegisterComponent[testComponent5](world, &ComponentConfig[testComponent5]{})
entityId, err := CreateEntityWithComponents5(world, "entity1", testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{}, testComponent5{})
if err != nil {
t.Errorf("%s", err.Error())
}
if id := world.SearchEntity("entity1"); id == 0 {
t.Errorf("Could not find entityName %s", "entity1")
}
if _, ok := world.entities[entityId]; !ok {
t.Errorf("Could not find entityId %d", entityId)
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
if component := GetComponent[testComponent5](world, entityId); component == nil {
t.Errorf("Could not find component testComponent5 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents6(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
RegisterComponent[testComponent5](world, &ComponentConfig[testComponent5]{})
RegisterComponent[testComponent6](world, &ComponentConfig[testComponent6]{})
entityId, err := CreateEntityWithComponents6(world, "entity1", testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{}, testComponent5{}, testComponent6{})
if err != nil {
t.Errorf("%s", err.Error())
}
if id := world.SearchEntity("entity1"); id == 0 {
t.Errorf("Could not find entityName %s", "entity1")
}
if _, ok := world.entities[entityId]; !ok {
t.Errorf("Could not find entityId %d", entityId)
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
if component := GetComponent[testComponent5](world, entityId); component == nil {
t.Errorf("Could not find component testComponent5 for entityId %d", entityId)
}
if component := GetComponent[testComponent6](world, entityId); component == nil {
t.Errorf("Could not find component testComponent6 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents7(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
RegisterComponent[testComponent5](world, &ComponentConfig[testComponent5]{})
RegisterComponent[testComponent6](world, &ComponentConfig[testComponent6]{})
RegisterComponent[testComponent7](world, &ComponentConfig[testComponent7]{})
entityId, err := CreateEntityWithComponents7(world, "entity1", testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{}, testComponent5{}, testComponent6{}, testComponent7{})
if err != nil {
t.Errorf("%s", err.Error())
}
if id := world.SearchEntity("entity1"); id == 0 {
t.Errorf("Could not find entityName %s", "entity1")
}
if _, ok := world.entities[entityId]; !ok {
t.Errorf("Could not find entityId %d", entityId)
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
if component := GetComponent[testComponent5](world, entityId); component == nil {
t.Errorf("Could not find component testComponent5 for entityId %d", entityId)
}
if component := GetComponent[testComponent6](world, entityId); component == nil {
t.Errorf("Could not find component testComponent6 for entityId %d", entityId)
}
if component := GetComponent[testComponent7](world, entityId); component == nil {
t.Errorf("Could not find component testComponent7 for entityId %d", entityId)
}
}
func TestCreateEntityWithComponents8(t *testing.T) {
world := CreateWorld(1024)
RegisterComponent[testComponent1](world, &ComponentConfig[testComponent1]{})
RegisterComponent[testComponent2](world, &ComponentConfig[testComponent2]{})
RegisterComponent[testComponent3](world, &ComponentConfig[testComponent3]{})
RegisterComponent[testComponent4](world, &ComponentConfig[testComponent4]{})
RegisterComponent[testComponent5](world, &ComponentConfig[testComponent5]{})
RegisterComponent[testComponent6](world, &ComponentConfig[testComponent6]{})
RegisterComponent[testComponent7](world, &ComponentConfig[testComponent7]{})
RegisterComponent[testComponent8](world, &ComponentConfig[testComponent8]{})
entityId, err := CreateEntityWithComponents8(world, "entity1", testComponent1{}, testComponent2{}, testComponent3{}, testComponent4{}, testComponent5{}, testComponent6{}, testComponent7{}, testComponent8{})
if err != nil {
t.Errorf("%s", err.Error())
}
if id := world.SearchEntity("entity1"); id == 0 {
t.Errorf("Could not find entityName %s", "entity1")
}
if _, ok := world.entities[entityId]; !ok {
t.Errorf("Could not find entityId %d", entityId)
}
if component := GetComponent[testComponent1](world, entityId); component == nil {
t.Errorf("Could not find component testComponent1 for entityId %d", entityId)
}
if component := GetComponent[testComponent2](world, entityId); component == nil {
t.Errorf("Could not find component testComponent2 for entityId %d", entityId)
}
if component := GetComponent[testComponent3](world, entityId); component == nil {
t.Errorf("Could not find component testComponent3 for entityId %d", entityId)
}
if component := GetComponent[testComponent4](world, entityId); component == nil {
t.Errorf("Could not find component testComponent4 for entityId %d", entityId)
}
if component := GetComponent[testComponent5](world, entityId); component == nil {
t.Errorf("Could not find component testComponent5 for entityId %d", entityId)
}
if component := GetComponent[testComponent6](world, entityId); component == nil {
t.Errorf("Could not find component testComponent6 for entityId %d", entityId)
}
if component := GetComponent[testComponent7](world, entityId); component == nil {
t.Errorf("Could not find component testComponent7 for entityId %d", entityId)
}
if component := GetComponent[testComponent8](world, entityId); component == nil {
t.Errorf("Could not find component testComponent8 for entityId %d", entityId)
}
}
func TestWorld_RemoveEntity(t *testing.T) {
entities := make([]EntityId, TEST_ENTITY_NUMBER)
world := CreateWorld(1024)
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
entities[i] = world.CreateEntity(fmt.Sprint(i))
}
// Remove first, last, and a middle one entity from the world
world.RemoveEntity(entities[0])
world.RemoveEntity(entities[TEST_ENTITY_NUMBER/2])
world.RemoveEntity(entities[TEST_ENTITY_NUMBER-1])
// Check the expected world size
if len(world.entities) != (TEST_ENTITY_NUMBER - 3) {
t.Errorf("World size not valid after removal of entities")
}
// Check if the entities are correctly removed of the world
for _, id := range []EntityId{0, TEST_ENTITY_NUMBER / 2, TEST_ENTITY_NUMBER - 1} {
if world.SearchEntity(fmt.Sprint(0)) != 0 {
t.Errorf("Entity %d was not removed", entities[id])
}
}
}
func TestWorld_SearchEntity(t *testing.T) {
entities := make([]EntityId, TEST_ENTITY_NUMBER)
world := CreateWorld(1024)
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
entities[i] = world.CreateEntity(fmt.Sprint(i))
}
// Test searching for existing entities
for entityName, entityId := range entities {
if entityId != world.SearchEntity(fmt.Sprint(entityName)) {
t.Errorf("SearchEntity does not return correct entityId for %s", fmt.Sprint(entityName))
}
}
// Test searching for a non-existing entity
if id := world.SearchEntity("nonexistent"); id != 0 {
t.Errorf("world.SearchEntity returned id %d for a non existent entity", id)
}
}
func TestWorld_GetEntityName(t *testing.T) {
entities := make([]EntityId, TEST_ENTITY_NUMBER)
world := CreateWorld(1024)
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
entities[i] = world.CreateEntity(fmt.Sprint(i))
}
// Test the names for each entity
for entityName, entityId := range entities {
if fmt.Sprint(entityName) != world.GetEntityName(entityId) {
t.Errorf("world.GetEntityName does not return correct value for id %d", entityId)
}
}
// Test if none entity return an empty name
if world.GetEntityName(0) != "" {
t.Errorf("world.GetEntityName does not return empty string for entityId 0")
}
}
func TestWorld_Count(t *testing.T) {
world := CreateWorld(1024)
if world.Count() != 0 {
t.Errorf("world.Count should return 0 if the world is empty")
}
entities := make([]EntityId, TEST_ENTITY_NUMBER)
for i := 0; i < TEST_ENTITY_NUMBER; i++ {
entities[i] = world.CreateEntity(fmt.Sprint(i))
}
if world.Count() != TEST_ENTITY_NUMBER {
t.Errorf("world.Count returned %d after inserting %d entities", world.Count(), TEST_ENTITY_NUMBER)
}
}