The building blocks for terminal UIs. Display, layout, data, charts, and feedback widgets. Every widget extends the base Widget class, manages its own render rectangle, and only repaints when something changes.
npm install @termuijs/widgetsRequires @termuijs/core as a peer dependency.
| Widget | What it does |
|---|---|
Box |
Container with flexbox layout, borders, padding, margin |
Text |
Styled text. Color, bold, italic, underline, strikethrough, dim |
LogView |
Scrollable log panel with auto-scroll and configurable buffer |
StreamingText |
Typewriter effect. Respects NO_MOTION for instant output |
ChatMessage |
Chat bubble with role-aware styling (user / assistant / system) |
ToolCall |
AI tool call display with status indicator and collapsible args |
JSONView |
Collapsible, navigable JSON tree viewer |
DiffView |
Unified diff viewer with colored add / remove lines |
BigText |
Large ASCII art banner text. No external dependencies |
Gradient |
Text with per-character 256-color gradient |
| Widget | What it does |
|---|---|
Card |
Bordered container with optional title in the border |
ScrollView |
Height-bounded scrollable container with arrow-key navigation |
Center |
Centers a single child horizontally, vertically, or both |
Columns |
Evenly-split column layout from an array of widgets |
Sidebar |
Navigable sidebar with items, badges, and active highlight |
KeyValue |
Aligned key: value pairs with configurable separator |
Definition |
Term (bold) and definition (normal) stacked pairs |
Banner |
Full-width alert with title, body, and variant color |
StatusMessage |
Compact icon and message with variant color |
Grid |
CSS-grid-style layout; items flow left-to-right and wrap every N columns |
| Widget | What it does |
|---|---|
Table |
Data table with headers, column alignment, row selection |
Gauge |
Percentage indicator with label and color thresholds |
Sparkline |
Inline bar chart from an array of numbers |
BarChart |
Horizontal or vertical bar chart with grouping |
LineChart |
ASCII line plot with labeled X/Y axes and multi-series support |
HeatMap |
2D matrix with color-scale shading and row/col labels |
StatusIndicator |
Colored dot with a label (ok / warn / error / unknown) |
| Widget | What it does |
|---|---|
ProgressBar |
Horizontal bar with percentage fill and optional label |
Spinner |
Animated loading indicator. Static char when NO_MOTION=1 |
Skeleton |
Animated loading placeholder (pulse or shimmer) |
MultiProgress |
Multiple labeled progress bars in one widget |
CommandPalette |
Searchable, filterable command menu |
Scrollbar |
Standalone scrollbar indicator (vertical or horizontal) |
| Widget | What it does |
|---|---|
Button |
Pressable button with variants, disabled/loading states, and keyboard activation |
TextInput |
Single-line text input with cursor, placeholder, and change callback |
List |
Scrollable list with keyboard selection. Good for small datasets |
VirtualList |
Scroll-virtualized list. Renders only visible rows; 1M items costs the same as 10 |
import { Box, Text, ProgressBar, StreamingText } from '@termuijs/widgets'
const container = new Box({
flexDirection: 'column',
border: 'rounded',
padding: 1,
})
container.addChild(new Text({ content: 'Downloads', bold: true }))
container.addChild(new ProgressBar({ value: 0.73, width: 30 }))
container.addChild(new StreamingText({ text: 'Processing...', speed: 40 }))VirtualList paints only the rows that fit in the viewport plus a small overscan buffer. A list of 1,000,000 items renders the same ~26 rows as a list of 10.
const list = new VirtualList({
totalItems: 1_000_000,
renderItem: (index) => `Line ${index}: some content`,
onSelect: (index) => inspect(index),
})
list.selectNext()
list.selectPrev()
list.pageDown()
list.selectFirst()
list.selectLast()
list.scrollTo(500)A pressable button with a label, four visual variants, and built-in disabled/loading states. Handles enter and space key activation when focused, provided your app forwards keyboard events to it via handleKey().
Button renders a bordered, centered-label button that responds to keyboard activation. It's the standard way to trigger an action (submit, confirm, cancel, retry) in a TermUI app. It manages its own focus-aware border color, supports a busy/loading spinner state, and falls back to ASCII box-drawing characters when NO_UNICODE=1.
Constructor: new Button(label: string, style?: Partial<Style>, opts?: ButtonOptions)
| Option | Type | Default | Description |
|---|---|---|---|
variant |
'default' | 'primary' | 'danger' | 'ghost' |
'default' |
Controls background/foreground color scheme |
disabled |
boolean |
false |
When true, ignores enter/space key activation |
onPress |
() => void |
undefined |
Called when the button is activated via keyboard |
color |
Color |
variant default | Overrides the variant's background color |
loading |
boolean |
false |
Shows an animated spinner and suppresses activation while true |
loadingText |
string |
falls back to label |
Text shown next to the spinner while loading is true |
setLabel(label: string): void— update the displayed label (no-op + no re-render if unchanged)setDisabled(disabled: boolean): void— toggle disabled state (no-op + no re-render if unchanged)setLoading(loading: boolean): void— toggle loading state; starts/stops the spinner timersetLoadingText(loadingText: string | undefined): void— update the text shown while loadinghandleKey(event: KeyEvent): void— call this from your app's key handler to routeenter/spaceto the button
1. Basic button with a click handler
import { Button } from '@termuijs/widgets'
const button = new Button('Click Me!', {}, {
onPress: () => console.log('Button pressed!'),
})2. Variants
const submitBtn = new Button('Submit', {}, { variant: 'primary', onPress: submit })
const deleteBtn = new Button('Delete', {}, { variant: 'danger', onPress: remove })
const cancelBtn = new Button('Cancel', {}, { variant: 'ghost', onPress: cancel })3. Disabled button
const saveBtn = new Button('Save', {}, {
disabled: !formIsValid,
onPress: save,
})
// Toggle later, e.g. once validation passes
saveBtn.setDisabled(false)4. Loading state during an async action
const submitBtn = new Button('Submit', {}, {
variant: 'primary',
onPress: async () => {
submitBtn.setLoading(true)
submitBtn.setLoadingText('Submitting...')
try {
await submitForm()
} finally {
submitBtn.setLoading(false)
}
},
})- Routing keys to the button:
Buttondoesn't listen for input on its own — forward key events from your app's key handler:
app.events.on('key', (event) => {
if (button.isFocused) button.handleKey(event)
})- Focus indication: the button's border automatically turns cyan when
isFocusedistrue. Setbutton.isFocused = truewhen it should be the active element. - Disable during async work: prefer
loadingoverdisabledfor actions that take time — it gives the user visual feedback (spinner) instead of a button that silently does nothing. - Only
'enter'and'space'(lowercase) triggeronPress. Uppercase'Enter'or a raw' 'character will not activate the button — this matches howKeyEvent.keyis normalized elsewhere in TermUI.
| Problem | Likely cause | Fix |
|---|---|---|
| Button doesn't respond to Enter/Space | Key events aren't being forwarded to button.handleKey() |
Call button.handleKey(event) from your app's 'key' event handler |
| Button looks unfocused even though it's the active element | isFocused was never set |
Set button.isFocused = true manually — Button doesn't manage focus state itself |
onPress fires even while loading is true |
You're calling onPress directly instead of routing through handleKey |
Only handleKey respects the loading/disabled guard; don't call onPress directly |
| Label or disabled state doesn't visually update | You're mutating internal state directly | Always use setLabel() / setDisabled() / setLoading() — these call markDirty() for you |
| Spinner doesn't animate | NO_MOTION=1 is set, or prefersReducedMotion() returns true |
This is expected behavior — motion is intentionally disabled; the spinner shows a static first frame instead |
Box-drawing characters render as ? or garbled |
Terminal doesn't support Unicode | Set NO_UNICODE=1 to force the ASCII fallback (+, -, |) |
Display AI tool usage and streaming output with the purpose-built widgets:
import { StreamingText, ChatMessage, ToolCall } from '@termuijs/widgets'
const msg = new ChatMessage({
role: 'assistant',
content: 'Here is the result...',
})
const call = new ToolCall({
name: 'read_file',
status: 'running',
args: { path: '/etc/hosts' },
})
const stream = new StreamingText({
text: 'Generating response...',
speed: 30,
cursor: '▋',
})All widgets check caps.unicode and caps.motion automatically. Set NO_UNICODE=1 or NO_MOTION=1 in your environment to get ASCII fallbacks and static output. This works across Spinner, Skeleton, StreamingText, ProgressBar, LineChart, HeatMap, and every other widget that uses unicode characters or timers.
Full docs at www.termui.io/docs/widgets/overview.
MIT