Replies: 7 comments 5 replies
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It's too buggy and featureless even for a pre-alpha, but I'll try to do some sort of release when we get more stuff running. |
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I think it might be worth having a discussion on what features we would need for an Alpha release. Off the top of my head this would be:
Can you think of anything else? |
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Hey guys! I'm working on a new Linux distro that is going to be sweet. It's loosely based on Peppermint Devuan, but with a focus on being easy to use and incorporating fresh flatpaks. Can't wait for a beta so I can include Civ 2 out of the box. <3 |
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Saw some code updates today! Yay! <3 |
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Any updates on what you're working on? I come check all the time. LOL |
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Wow! It's been a year. How's everybody doing? Any low-hanging fruit to attack? |
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So I've included the community texture replacements from this thread in my fork: https://forums.civfanatics.com/threads/better-terrain-graphics-for-mge-from-eivinds-colonialism-scenario.667221/post-16815095 https://github.com/crhy/AxCiv-FOSS-Assets/tree/master At this point I think we have most of the art to do a stand alone game without original assets. What assets are we still missing? Great work everyone! |
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Seems like the game is pretty playable already. Even if it's rough around the edges, can we get a beta? Thanks in advance!
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