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Releases: bcakmakoglu/vue-flow

v1.5.0

19 Nov 11:22

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What's Changed

  • feat(core): add __experimentalFeatures flag to store by @bcakmakoglu in #449
  • feat(core): support touch for connection creation by @bcakmakoglu in #451
  • fix(core,nodes): update position on dimensions change by @bcakmakoglu in #452
  • feat(core): add connecting class to SelectionPane while connecting by @bcakmakoglu in #435
  • chore: bump versions by @github-actions in #450

Full Changelog: v1.4.2...v1.5.0

v1.4.2

17 Nov 17:55

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What's Changed

  • chore(docs): center dnd nodes after drop by @bcakmakoglu in #436
  • docs: add vercel analytics by @bcakmakoglu in #437
  • feat(additional-components): add maskStrokeColor and maskStrokeWidth props to MiniMap by @bcakmakoglu in #438
  • refactor(core,nodes): elevate selected nodes zIndex by 1000 instead to 1000 by @bcakmakoglu in #439
  • fix(core,nodes): elevate child nodes by zIndex +1 by @bcakmakoglu in #448
  • fix(core,nodes): apply node extent on init by @bcakmakoglu in #447
  • chore: bump versions by @github-actions in #440

Full Changelog: v1.4.1...v1.4.2

v1.4.1

14 Nov 19:24

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What's Changed

  • docs: update basic example by @bcakmakoglu in #426
  • fix(core,edges): when connection mode is Loose use all handles as connection line source handle by @bcakmakoglu in #429
  • refactor(core,edges): remove default val for edge style obj by @bcakmakoglu in #424
  • chore: upgrade deps by @bcakmakoglu in #425
  • fix(core): improper check for selection key code in zoom-pan filter by @bcakmakoglu in #434
  • docs: snappable connection line example by @bcakmakoglu in #433
  • chore: bump versions by @github-actions in #430

Full Changelog: v1.4.0...v1.4.1

v1.4.0

13 Nov 07:57

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What's Changed

  • docs: cover screen with intro flow by @bcakmakoglu in #410
  • refactor(additional-components): use vue flow id for bg pattern id by @bcakmakoglu in #422
  • feat(edges): add interactionWidth prop to edges by @bcakmakoglu in #360
  • chore: bump versions by @github-actions in #423

Full Changelog: v1.3.3...v1.4.0

v1.3.3

08 Nov 19:55

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What's Changed

  • fix(core,nodes): use node name as class name by @bcakmakoglu in #412
  • chore(core): remove unnecessary imports by @bcakmakoglu in #414
  • fix(additional-components): render mini map nodes regardless of `only… by @bcakmakoglu in #415
  • chore: bump versions by @github-actions in #413

Full Changelog: v1.3.2...v1.3.3

v1.3.2

08 Nov 17:16

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What's Changed

  • fix(core): prevent edge defaults from overwriting actual edge values by @bcakmakoglu in #407
  • feat: setup turbo cache in gh action by @bcakmakoglu in #408
  • refactor(core): place wrapper in separate stacking ctx by @bcakmakoglu in #389
  • chore: bump versions by @github-actions in #409

Full Changelog: v1.3.1...v1.3.2

v1.3.1

07 Nov 21:00

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What's Changed

  • chore: upgrade to vite 3 by @bcakmakoglu in #398
  • refactor(core): use event.composedPath as event target for input dom node check by @bcakmakoglu in #402
  • refactor(core): stop reset of user selection on mouse leave by @bcakmakoglu in #403
  • chore: bump versions by @github-actions in #401

Full Changelog: v1.3.0...v1.3.1

v1.3.0

06 Nov 11:18

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What's Changed

Full Changelog: v1.2.2...v1.3.0

v1.2.2

04 Nov 21:07

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What's Changed

  • refactor(core): show regular pointer if pane isn't draggable by @bcakmakoglu in #383
  • fix(core,nodes): connectable single applying to all handles instead on per handle (for default node types) by @bcakmakoglu in #388
  • fix(core,edges): use all handles when connection mode is Loose by @bcakmakoglu in #392
  • chore: bump versions by @github-actions in #391

Full Changelog: v1.2.1...v1.2.2

v1.2.1

25 Oct 17:27

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What's Changed

  • fix(core): disable user selection if elementsSelectable is false by @bcakmakoglu in #378
  • docs: show changelogs on docs page by @bcakmakoglu in #368
  • fix(core): use shallowReactive for node/edge data & events by @bcakmakoglu in #380
  • chore: bump versions by @github-actions in #379

Full Changelog: v1.2.0...v1.2.1