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WebConnection.swift
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//
// WebConnection.swift
// PerfectLib
//
// Created by Kyle Jessup on 7/6/15.
// Copyright (C) 2015 PerfectlySoft, Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version, as supplemented by the
// Perfect Additional Terms.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License, as supplemented by the
// Perfect Additional Terms, for more details.
//
// You should have received a copy of the GNU Affero General Public License
// and the Perfect Additional Terms that immediately follow the terms and
// conditions of the GNU Affero General Public License along with this
// program. If not, see <http://www.perfect.org/AGPL_3_0_With_Perfect_Additional_Terms.txt>.
//
/// This protocol represents a generalized web server connection.
public protocol WebConnection {
/// The TCP based connection
var connection: NetTCP { get }
/// The parameters sent by the client
var requestParams: Dictionary<String, String> { get }
/// Any non mime based request body data
var stdin: [UInt8]? { get }
/// Parsed mime based body data
var mimes: MimeReader? { get }
/// Set the response status code and message. For example, 200, "OK".
func setStatus(code: Int, msg: String)
/// Get the response status code and message.
func getStatus() -> (Int, String)
/// Add a response header which will be sent to the client.
func writeHeaderLine(h: String)
/// Send header bytes to the client.
func writeHeaderBytes(b: [UInt8])
/// Write body bytes ot the client. Any pending header data will be written first.
func writeBodyBytes(b: [UInt8])
}