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# bitbots_rust_nav
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A best-effort A*-on-visibility-graph implementation for pathplanning in obstacles maps where obstacles and the robot itself are assumed to be round.
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A best-effort A*-on-visibility-graph implementation for path planning in obstacles maps where obstacles and the robot itself are assumed to be round.
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It exports three classes
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## `ObstacleMap`
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Represents a set of obstacles on a plane with a given config. This has two fields: `config: ObstacleMapConfig` and `obstacles: [RoundObstacle]`. Can be created with the constructor `ObstacleMap(config, obstacles)`
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Represents a set of obstacles on a plane with a given config. This has two fields: `config: ObstacleMapConfig` and `obstacles: [RoundObstacle]`. Can be created with the constructor `ObstacleMap(config, obstacles)`
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