Skip to content

Commit 10f6ddb

Browse files
committed
First step to add the console view menu.
1 parent 7eeeb7c commit 10f6ddb

File tree

1 file changed

+15
-1
lines changed
  • adventure-editor/src/main/java/com/bladecoder/engineeditor/scneditor

1 file changed

+15
-1
lines changed

adventure-editor/src/main/java/com/bladecoder/engineeditor/scneditor/ViewWindow.java

Lines changed: 15 additions & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -23,6 +23,7 @@
2323
import com.badlogic.gdx.scenes.scene2d.utils.ChangeListener;
2424
import com.badlogic.gdx.scenes.scene2d.utils.Drawable;
2525
import com.bladecoder.engine.util.DPIUtils;
26+
import com.bladecoder.engineeditor.common.EditorLogger;
2627

2728
public class ViewWindow extends Container<Table> {
2829
ScnWidget scnWidget;
@@ -55,7 +56,12 @@ public ViewWindow(Skin skin, ScnWidget sw) {
5556
table.row();
5657
walkZone = new CheckBox("Show Walkzone", skin);
5758
walkZone.setChecked(scnWidget.getShowWalkZone());
58-
table.add(walkZone);
59+
table.add(walkZone);
60+
61+
table.row();
62+
final CheckBox console = new CheckBox("Show Debug Console", skin);
63+
console.setChecked(!EditorLogger.console.isHidden());
64+
// table.add(console);
5965

6066
inSceneCb.addListener(new ChangeListener() {
6167

@@ -80,6 +86,14 @@ public void changed(ChangeEvent event, com.badlogic.gdx.scenes.scene2d.Actor act
8086
scnWidget.setShowWalkZone(walkZone.isChecked());
8187
}
8288
});
89+
90+
console.addListener(new ChangeListener() {
91+
92+
@Override
93+
public void changed(ChangeEvent event, com.badlogic.gdx.scenes.scene2d.Actor actor) {
94+
// EditorLogger.console.setHidden(!console.isChecked());
95+
}
96+
});
8397

8498

8599
table.pack();

0 commit comments

Comments
 (0)