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adventure-editor/src/main/resources
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lines changed Original file line number Diff line number Diff line change @@ -4,6 +4,27 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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## [ Unreleased]
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+ ## [ 0.9.4]
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+
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+ - Compile custom classes when not found in loading project.
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+ - Fix issue #23 : Edit an existing actor
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+ - Sets editor window size to 0.9 * screen size
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+ - Better version control:
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+ - Extract version strings from build.gradle to gradle.properties in games.
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+ - Put versions in BladeEngine.properties when compiling games.
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+ - Show versions in DebugScreen
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+ - Added version to game model and saved games for further checks.
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+ - Put version variables in game gradle.properties
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+ - Bug fix adding assets because of bad filter strings.
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+ - Get appName from gradle.properties
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+ - fix little bug when loading project and the custom actions are not compiled
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+ - Editor: Better msg handling: Message Dialog
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+ - Change RECTANGLE to SUBTITLE type of Text
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+ - Editor: adjust colors in skin for a more pleasant feel.
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+ - update pathfinder classes for no warnings.
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+ - Use Gdx library instead JavaFX to set the window size.
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+ - Use enum toString() as key to retrieve custom screens implementation.
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+
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## [ 0.9.3]
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- Fix error when interpolation=null
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- version =0.9.3
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+ version =0.9.4
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libgdxVersion =1.6.5
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roboVMVersion =1.6.0
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roboVMGradlePluginVersion =1.6.0
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apply plugin : " eclipse"
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apply plugin : " idea"
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- version = ' 0.9.3 '
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+ version = ' 0.9.4 '
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ext {
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gdxVersion = ' 1.6.5'
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