@@ -4,6 +4,15 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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## [ Unreleased]
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+ ## [ 0.8.10]
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+
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+ ### Added
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+ - Change to TEXT_INPUT for Lookat and Say actions text fields.
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+ ### Fixed
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+
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+ - fix: set last frame in atlasrenderer when reverse mode
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+
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## [ 0.8.9]
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### Added
@@ -13,7 +22,7 @@ This project adheres to [Semantic Versioning](http://semver.org/).
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activated.
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- Updated to libgdx v0.6.4
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- Text from dialog ui wrap to screen size.
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-
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+
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### Fixed
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- fix: stop processing ActionCallbackQueue when changing scene
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@@ -22,7 +31,7 @@ activated.
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### Added
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- Interpolation support for position and scale actions
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- - Update to libgdx v1.6.2. WARNING: Projects have to be modified in order to work the IOS version.
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+ - Update to libgdx v1.6.2. WARNING: Projects have to be modified in order to work the IOS version.
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More info: http://www.badlogicgames.com/wordpress/?p=3694
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### Fixed
@@ -108,7 +117,7 @@ activated.
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- Backround images must be inside atlas now
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- Added control actions
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- Added ActorAttrAction
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- - GotoAction: Change margin.
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+ - GotoAction: Change margin.
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- Added log when verb finished
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- GotoAction: add anchor parameter
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- PositionAction now works with BaseActors (no animation)
@@ -189,7 +198,7 @@ activated.
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- fix enter/leave verb conflicts name. Rename to enter/exit
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- fix xml action loading
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- Call cb before cleaning text fifo
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- - fix RunVerb action in repeat
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+ - fix RunVerb action in repeat
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## [ 0.6.1]
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- fix show assets folder
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