Skip to content

Commit f8bdb67

Browse files
committed
Fix bug when loading game. Wrong assetState.
1 parent f630c55 commit f8bdb67

File tree

1 file changed

+2
-6
lines changed
  • blade-engine/src/com/bladecoder/engine/model

1 file changed

+2
-6
lines changed

blade-engine/src/com/bladecoder/engine/model/World.java

Lines changed: 2 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -608,8 +608,6 @@ public void loadChapter(String chapterName) throws IOException {
608608

609609
init();
610610

611-
assetState = AssetState.LOAD_ASSETS;
612-
613611
long initTime = System.currentTimeMillis();
614612

615613
SerializationHelper.getInstance().setMode(Mode.MODEL);
@@ -685,10 +683,6 @@ public void loadGameState(FileHandle savedFile) throws IOException {
685683
init();
686684

687685
if (savedFile.exists()) {
688-
assetState = AssetState.LOAD_ASSETS;
689-
690-
// new Json().fromJson(World.class, savedFile.reader("UTF-8"));
691-
692686
SerializationHelper.getInstance().setMode(Mode.STATE);
693687

694688
JsonValue root = new JsonReader().parse(savedFile.reader("UTF-8"));
@@ -697,6 +691,8 @@ public void loadGameState(FileHandle savedFile) throws IOException {
697691
json.setIgnoreUnknownFields(true);
698692

699693
read(json, root);
694+
695+
assetState = AssetState.LOAD_ASSETS;
700696

701697
} else {
702698
throw new IOException("LOADGAMESTATE: no saved game exists");

0 commit comments

Comments
 (0)