Releases: bladecoder/bladecoder-adventure-engine
Releases · bladecoder/bladecoder-adventure-engine
Bladecoder Adventure Engine v0.8.2
Added
- Inventory improved
- Added configurable align (top, down, left, right, center)
- Added configurable autosize behaviour
- Added arrow icon for exits when showing hotspots
- Composer: Added several config properties in the Game Properties tab
Fixed
composer: fix world width and height was not recalculated when loading
Bladecoder Adventure Engine v0.8.1
Fixed
- Tester Bot fixes
- Dialog render fixes when character position is not inside the screen
- Dialog nullpointer fix when playing recorded files
Bladecoder Adventure Engine v0.8.0
Added
- Added a Tester Bot that plays the game randomly
- Spine atlas in animations
Fixed
- COMPOSER: Dialog editing fix
Bladecoder Adventure Engine v0.7.2
Added
- libgdx v1.5.6 update
- update to the latest spine libgdx runtime
- Composer: Enable/disable actions
- Backround images must be inside atlas now
- Added control actions
- Added ActorAttrAction
- GotoAction: Change margin.
- Added log when verb finished
- GotoAction: add anchor parameter
- PositionAction now works with BaseActors (no animation)
Fixed
- Composer: fixes to inputpanels
- fix OptionInputPanel when mandatory
- Reset testScene when changing current scene
- ActorProps: Show pos for BaseActors
- Composer: change some edit defaults
- walkzone fix when dinamic obstacles
- fill animation/actor list when setText()
Bladecoder Adventure Engine v0.7.1
- Action refactor
- Composer: Undo support
- Composer: Fake depth vector can be setting dragging ui markers
- Actor ZIndex
- RunVerb now allows iterating over a list of verbs
- Scene cache
- SpriteActor: scale support
- SpineRenderer: Reverse animation support
- Scene layer support
Bladecoder Adventure Engine v0.6.9
- libgdx updated to v1.5.4
- Sprite Actor Scale support
- Added scene state handling
- javadoc fix for jdk 1.8
Bladecoder Adventure Engine v0.6.8
- Composer only release: Fix bug when saving project
Bladecoder Adventure Engine v0.6.7
- Load/Save game screens
- libgdx updated to v1.5.3.
- fixed fillanimations combo bug. set selection to the first element
- Fix for windows gradle exec
Bladecoder Adventure Engine v0.6.6
- creditscreen: set scroll speed resolution independent
- creditscreen: added background style. Style now obtained from skin
- fixed textureunpacker bug when image was rotated in atlas
Bladecoder Adventure Engine v0.6.5
- fix ActionCallbackQueue serialization
- better text size management for small screens
- text bubble smaller and better management