-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathrole.waller.js
38 lines (35 loc) · 1.18 KB
/
role.waller.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
//REPAIR WALLS & RAMPARTS
const roleWaller = {
/** @param {Creep} creep **/
run:function(creep) {
//creep.clearTargets();
creep.identify();
creep.fullState();
if (creep.memory.repairTarget && creep.memory.full) {
let target = Game.getObjectById(creep.memory.repairTarget);
lg(creep.memory.repairTarget);
if (target.hits === target.hitsMax) {
creep.clearTargets();
} else if (creep.repair(target) === ERR_NOT_IN_RANGE) {
creep.moveTo(target , {visualizePathStyle: {stroke: '#000000'}});
} else if (creep.repair(target) !== OK) {
creep.clearTargets();
}
} else if (!creep.memory.repairTarget && creep.memory.full) {
let targets = creep.room.find(FIND_STRUCTURES, {
filter: (s) => {
return (
(s.structureType === STRUCTURE_RAMPART && s.hits < creep.structureTypeAvgHits(STRUCTURE_RAMPART) + 5)
|| (s.structureType === STRUCTURE_WALL && s.hits < creep.structureTypeAvgHits(STRUCTURE_WALL) + 5)
)
}
});
let target = creep.pos.findClosestByPath(targets);
creep.memory.repairTarget = target.id;
creep.memory.targetName = target.structureType;
} else {
creep.getEnergy(true, true);
}
}
};
module.exports = roleWaller;