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-[All supported Unreal version requirement links](#all-supported-unreal-version-requirement-links)
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`note`: The links below will tell you the requirements for `Unreal 5.6.#`
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- If you need requirements for older Unreal versions see [All supported Unreal version requirements links](#all-supported-unreal-version-requirement-links)
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`note`: The links below will tell you the requirements for `Unreal 5.7.#`
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- If you need requirements for other Unreal versions
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- see [All supported Unreal version requirements links](#all-supported-unreal-version-requirement-links)
2.[Unreal Docs: Hardware and Software Specifications](https://dev.epicgames.com/documentation/en-us/unreal-engine/hardware-and-software-specifications-for-unreal-engine?application_version=5.6)
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2.[Unreal Docs: Hardware and Software Specifications](https://dev.epicgames.com/documentation/en-us/unreal-engine/hardware-and-software-specifications-for-unreal-engine?application_version=5.7)
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- Useful info for `Linux` and `Mac` (Not that useful for Windows)
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- Use `Operating System` dropdown to change to Linux/Mac
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- You can change `Unreal Engine version` on left hand side
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3.[Unreal Docs: Linux Development Requirements](https://dev.epicgames.com/documentation/en-us/unreal-engine/linux-development-requirements-for-unreal-engine?application_version=5.6)
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3.[Unreal Docs: Linux Development Requirements](https://dev.epicgames.com/documentation/en-us/unreal-engine/linux-development-requirements-for-unreal-engine?application_version=5.7)
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- Shows useful `Linux` info
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- You can change `Unreal Engine version` on left hand side
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4.[Unreal Docs: MacOS Development Requirements](https://dev.epicgames.com/documentation/en-us/unreal-engine/macos-development-requirements-for-unreal-engine?application_version=5.6)
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4.[Unreal Docs: MacOS Development Requirements](https://dev.epicgames.com/documentation/en-us/unreal-engine/macos-development-requirements-for-unreal-engine?application_version=5.7)
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- Shows usefull `Mac` info
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- You can change `Unreal Engine version` on left hand side
@@ -473,7 +485,7 @@ Here's a basic BuildConfiguration.xml (It's easy to create all this using VSCode
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## Installing correct LLVM (clangd/clang) version
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`note`: These examples are for Unreal `5.6.#`. Make sure you get the correct library and compiler versions for your `specific` Unreal version
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`note`: These examples are for Unreal `5.6.#`. Make sure you get the correct library and compiler versions for your `specific` Unreal version[here](#all-supported-unreal-version-requirement-links)
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### Windows
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1. Get the correct LLVM (clangd/clang) version from the Release Notes of your Unreal version.
@@ -536,7 +548,7 @@ Here's a basic BuildConfiguration.xml (It's easy to create all this using VSCode
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2. I use the stand-alone `Visual Studio Build Tools 2022` but this also should work if you have the `Visual Studio 2022` IDE installed.
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3. This example is for Unreal 5.6.# but it can apply to older Unreal versions. Older versions will probably require different clangd/library versions so make sure to see here for older version requirement links: [Older Version Requirement Links](#older-unreal-versions-requirement-links)
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3. This example is for Unreal 5.6.# but it can apply to other Unreal versions. Other versions will probably require different clangd/library versions so make sure to see here for other version requirement links: [Other Version Requirement Links](#all-supported-unreal-version-requirement-links)
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4. From the `Visual Studio installer` click on `Modify` next to Build Tools 2022 or VS 2022 IDE
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@@ -554,7 +566,7 @@ Here's a basic BuildConfiguration.xml (It's easy to create all this using VSCode
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Below are the versions found in the Unreal 5.6 Release Notes and what they look like in the `Visual Studio Installer (Individual components)`.
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7. Here's the `Platform SDK Upgrades` section in the Unreal 5.6 Release Notes
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- For older Unreal version Release Notes see [here](#all-supported-unreal-version-requirement-links)
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- For other Unreal version Release Notes see [here](#all-supported-unreal-version-requirement-links)
Unreal Docs Linux Requirements [Linux](https://dev.epicgames.com/documentation/en-us/unreal-engine/linux-development-requirements-for-unreal-engine?application_version=5.7)
"markdownDescription": "Any setting you want backed up when running the Native \"Update Intellisense Files\" command.\nRunning this `Unreal Build Tool's` command refreshes your project causing the project's `*.code-workspace` file to be overwritten.\n These settings will automatically be backed up: `clangd.arguments`, `clangd.path`, `clangd.detectExtensionConflicts`, `files.associations`, `workbench.colorCustomizations`, `editor.suggestFontSize`, `dotnet.defaultSolution`\n* `note:` Do not set in a config that Unreal overwrites!",
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