任何带下标的操作操作基本都是 O(n/2) ~ O(n)
/**
* Returns the (non-null) Node at the specified element index.
*/
Node<E> node(int index) {
// assert isElementIndex(index);
if (index < (size >> 1)) {
// 如果 index 小于 size 的一半,则从往后遍历
Node<E> x = first;
for (int i = 0; i < index; i++)
x = x.next;
return x;
} else {
// 如果 index 大于 size 的一半,则从后往前遍历
Node<E> x = last;
for (int i = size - 1; i > index; i--)
x = x.prev;
return x;
}
}
/**
* Pointer to first node.
* Invariant: (first == null && last == null) ||
* (first.prev == null && first.item != null)
*/
transient Node<E> first;
/**
* Pointer to last node.
* Invariant: (first == null && last == null) ||
* (last.next == null && last.item != null)
*/
transient Node<E> last;
private static class Node<E> {
E item;
Node<E> next;
Node<E> prev;
Node(Node<E> prev, E element, Node<E> next) {
this.item = element;
this.next = next;
this.prev = prev;
}
}
没啥好说的很简单