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QuakeCamera either does not unsubscribe in time from keyboard or mouse events and then receives one of them after something relevant has already been destroyed in the engine OR the glfwSetInputMode or probably rather the Engine::current()->main_window() call causes the exception.
The text was updated successfully, but these errors were encountered:
QuakeCamera
either does not unsubscribe in time from keyboard or mouse events and then receives one of them after something relevant has already been destroyed in the engine OR theglfwSetInputMode
or probably rather theEngine::current()->main_window()
call causes the exception.The text was updated successfully, but these errors were encountered: