Planets can be represented by biaxial ellipsoids to account for polar flattening. Planet objects should be modified when the planet name changes in the GUI and this is done in the onChangePlanet method in the Ikuchi class. The object oPlanetObject in the Ikuchi class can just have it's transformation adjusted so that there is a scaling in the z direction.
Planets can be represented by biaxial ellipsoids to account for polar flattening. Planet objects should be modified when the planet name changes in the GUI and this is done in the
onChangePlanetmethod in theIkuchiclass. The objectoPlanetObjectin theIkuchiclass can just have it's transformation adjusted so that there is a scaling in the z direction.