You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Just looking into this, using C# Unity I could go with sqlite and have a local db to use, I get this is bit more fancy however it seems like even self hosted you'd have to host a remote server, and it doesn't seem like anything is provided to bundle it with the game/app to use locally?
Also does this work in all platforms as client ie via Unity C#, Android/WebGl etc?
reacted with thumbs up emoji reacted with thumbs down emoji reacted with laugh emoji reacted with hooray emoji reacted with confused emoji reacted with heart emoji reacted with rocket emoji reacted with eyes emoji
Uh oh!
There was an error while loading. Please reload this page.
-
Just looking into this, using C# Unity I could go with sqlite and have a local db to use, I get this is bit more fancy however it seems like even self hosted you'd have to host a remote server, and it doesn't seem like anything is provided to bundle it with the game/app to use locally?
Also does this work in all platforms as client ie via Unity C#, Android/WebGl etc?
Beta Was this translation helpful? Give feedback.
All reactions